ntdll: Increase heap large block min size for sizeof(void *) == 8.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -134,7 +134,7 @@ C_ASSERT( sizeof(ARENA_LARGE) % LARGE_ALIGNMENT == 0 );
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/* minimum size that must remain to shrink an allocated block */
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#define HEAP_MIN_SHRINK_SIZE (HEAP_MIN_DATA_SIZE+sizeof(ARENA_FREE))
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/* minimum size to start allocating large blocks */
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#define HEAP_MIN_LARGE_BLOCK_SIZE 0x7f000
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#define HEAP_MIN_LARGE_BLOCK_SIZE (0x10000 * ALIGNMENT - 0x1000)
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/* extra size to add at the end of block for tail checking */
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#define HEAP_TAIL_EXTRA_SIZE(flags) \
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((flags & HEAP_TAIL_CHECKING_ENABLED) || RUNNING_ON_VALGRIND ? ALIGNMENT : 0)
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