gdiplus: Added linecap rendering for GdipDrawBezier.

This commit is contained in:
Evan Stade 2007-07-06 16:13:49 -07:00 committed by Alexandre Julliard
parent 5128e5dc58
commit 69a807c6a9
1 changed files with 83 additions and 6 deletions

View File

@ -32,6 +32,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(gdiplus);
/* looks-right constants */
#define TENSION_CONST (0.3)
#define ANCHOR_WIDTH (2.0)
#define MAX_ITERS (50)
static inline INT roundr(REAL x)
{
@ -317,6 +318,72 @@ static void draw_polyline(HDC hdc, GpPen *pen, GDIPCONST GpPointF * pt,
GdipFree(pti);
}
/* Conducts a linear search to find the bezier points that will back off
* the endpoint of the curve by a distance of amt. Linear search works
* better than binary in this case because there are multiple solutions,
* and binary searches often find a bad one. I don't think this is what
* Windows does but short of rendering the bezier without GDI's help it's
* the best we can do. */
static void shorten_bezier_amt(GpPointF * pt, REAL amt)
{
GpPointF origpt[4];
REAL percent = 0.00, dx, dy, origx = pt[3].X, origy = pt[3].Y, diff = -1.0;
INT i;
memcpy(origpt, pt, sizeof(GpPointF) * 4);
for(i = 0; (i < MAX_ITERS) && (diff < amt); i++){
/* reset bezier points to original values */
memcpy(pt, origpt, sizeof(GpPointF) * 4);
/* Perform magic on bezier points. Order is important here.*/
shorten_line_percent(pt[2].X, pt[2].Y, &pt[3].X, &pt[3].Y, percent);
shorten_line_percent(pt[1].X, pt[1].Y, &pt[2].X, &pt[2].Y, percent);
shorten_line_percent(pt[2].X, pt[2].Y, &pt[3].X, &pt[3].Y, percent);
shorten_line_percent(pt[0].X, pt[0].Y, &pt[1].X, &pt[1].Y, percent);
shorten_line_percent(pt[1].X, pt[1].Y, &pt[2].X, &pt[2].Y, percent);
shorten_line_percent(pt[2].X, pt[2].Y, &pt[3].X, &pt[3].Y, percent);
dx = pt[3].X - origx;
dy = pt[3].Y - origy;
diff = sqrt(dx * dx + dy * dy);
percent += 0.0005 * amt;
}
}
/* Draws bezier curves between given points, and if caps is true then draws an
* endcap at the end of the last line. FIXME: Startcaps not implemented. */
static void draw_polybezier(HDC hdc, GpPen *pen, GDIPCONST GpPointF * pt,
INT count, BOOL caps)
{
POINT *pti = GdipAlloc(count * sizeof(POINT));
GpPointF *ptf = GdipAlloc(4 * sizeof(GpPointF));
INT i;
memcpy(ptf, &pt[count-4], 4 * sizeof(GpPointF));
if(caps){
if(pen->endcap == LineCapArrowAnchor)
shorten_bezier_amt(ptf, pen->width);
draw_cap(hdc, pen->color, pen->endcap, pen->width, ptf[3].X,
ptf[3].Y, pt[count - 1].X, pt[count - 1].Y);
}
for(i = 0; i < count - 4; i ++){
pti[i].x = roundr(pt[i].X);
pti[i].y = roundr(pt[i].Y);
}
for(i = 0; i < 4; i ++){
pti[i].x = roundr(ptf[i].X);
pti[i].y = roundr(ptf[i].Y);
}
PolyBezier(hdc, pti, count);
GdipFree(pti);
GdipFree(ptf);
}
GpStatus WINGDIPAPI GdipCreateFromHDC(HDC hdc, GpGraphics **graphics)
{
if(hdc == NULL)
@ -385,18 +452,28 @@ GpStatus WINGDIPAPI GdipDrawArc(GpGraphics *graphics, GpPen *pen, REAL x,
GpStatus WINGDIPAPI GdipDrawBezier(GpGraphics *graphics, GpPen *pen, REAL x1,
REAL y1, REAL x2, REAL y2, REAL x3, REAL y3, REAL x4, REAL y4)
{
HGDIOBJ old_pen;
POINT pt[4] = {{roundr(x1), roundr(y1)}, {roundr(x2), roundr(y2)},
{roundr(x3), roundr(y3)}, {roundr(x4), roundr(y4)}};
INT save_state;
GpPointF pt[4];
if(!graphics || !pen)
return InvalidParameter;
old_pen = SelectObject(graphics->hdc, pen->gdipen);
pt[0].X = x1;
pt[0].Y = y1;
pt[1].X = x2;
pt[1].Y = y2;
pt[2].X = x3;
pt[2].Y = y3;
pt[3].X = x4;
pt[3].Y = y4;
PolyBezier(graphics->hdc, pt, 4);
save_state = SaveDC(graphics->hdc);
EndPath(graphics->hdc);
SelectObject(graphics->hdc, pen->gdipen);
SelectObject(graphics->hdc, old_pen);
draw_polybezier(graphics->hdc, pen, pt, 4, TRUE);
RestoreDC(graphics->hdc, save_state);
return Ok;
}