d2d1: Return enum constants directly in d2d_bitmap_brush_GetInterpolationMode() (Clang).
Signed-off-by: Chip Davis <cdavis@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1010,8 +1010,8 @@ static D2D1_BITMAP_INTERPOLATION_MODE STDMETHODCALLTYPE d2d_bitmap_brush_GetInte
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switch (brush->u.bitmap.interpolation_mode)
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switch (brush->u.bitmap.interpolation_mode)
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{
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{
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case D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR:
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case D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR:
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return D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR;
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case D2D1_INTERPOLATION_MODE_LINEAR:
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case D2D1_INTERPOLATION_MODE_LINEAR:
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return brush->u.bitmap.interpolation_mode;
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default:
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default:
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return D2D1_BITMAP_INTERPOLATION_MODE_LINEAR;
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return D2D1_BITMAP_INTERPOLATION_MODE_LINEAR;
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}
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}
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