d3dx9/tests: Initialize boolean constants with the inverse of expected result.
Signed-off-by: Paul Gofman <gofmanp@gmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4312,12 +4312,13 @@ static const BOOL test_effect_preshader_bconsts[] =
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static void test_effect_preshader_clear_pbool_consts(IDirect3DDevice9 *device)
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{
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BOOL bval = FALSE;
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BOOL bval;
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unsigned int i;
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HRESULT hr;
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for (i = 0; i < 16; ++i)
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{
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bval = i < ARRAY_SIZE(test_effect_preshader_bconsts) ? !test_effect_preshader_bconsts[i] : FALSE;
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hr = IDirect3DDevice9_SetPixelShaderConstantB(device, i, &bval, 1);
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ok(hr == D3D_OK, "Got result %#x.\n", hr);
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}
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@ -4357,7 +4358,7 @@ static void test_effect_preshader_compare_pbool_consts_(unsigned int line, IDire
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}
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else
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{
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ok_(__FILE__, line)(!bdata[i],
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ok_(__FILE__, line)(bdata[i] == !test_effect_preshader_bconsts[i],
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"Pixel shader boolean constants updated unexpectedly, parameter %s.\n", updated_param);
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}
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}
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