d3dx9/tests: Initialize boolean constants with the inverse of expected result.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Paul Gofman 2017-06-02 12:58:10 +03:00 committed by Alexandre Julliard
parent eea701cca0
commit 6930679a90
1 changed files with 3 additions and 2 deletions

View File

@ -4312,12 +4312,13 @@ static const BOOL test_effect_preshader_bconsts[] =
static void test_effect_preshader_clear_pbool_consts(IDirect3DDevice9 *device)
{
BOOL bval = FALSE;
BOOL bval;
unsigned int i;
HRESULT hr;
for (i = 0; i < 16; ++i)
{
bval = i < ARRAY_SIZE(test_effect_preshader_bconsts) ? !test_effect_preshader_bconsts[i] : FALSE;
hr = IDirect3DDevice9_SetPixelShaderConstantB(device, i, &bval, 1);
ok(hr == D3D_OK, "Got result %#x.\n", hr);
}
@ -4357,7 +4358,7 @@ static void test_effect_preshader_compare_pbool_consts_(unsigned int line, IDire
}
else
{
ok_(__FILE__, line)(!bdata[i],
ok_(__FILE__, line)(bdata[i] == !test_effect_preshader_bconsts[i],
"Pixel shader boolean constants updated unexpectedly, parameter %s.\n", updated_param);
}
}