From 692aa004d00080d7361a2c0d35db68a67a3a87c4 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 30 Mar 2011 20:49:27 +0200 Subject: [PATCH] wined3d: Rename "numContexts" to "context_count". --- dlls/wined3d/context.c | 4 ++-- dlls/wined3d/device.c | 18 ++++++++++-------- dlls/wined3d/surface.c | 2 +- dlls/wined3d/wined3d_private.h | 2 +- 4 files changed, 14 insertions(+), 12 deletions(-) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index e52bc482301..3b0a9b63566 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -659,7 +659,7 @@ static void context_enum_surface_fbo_entries(IWineD3DDeviceImpl *device, { UINT i; - for (i = 0; i < device->numContexts; ++i) + for (i = 0; i < device->context_count; ++i) { struct wined3d_context *context = device->contexts[i]; const struct wined3d_gl_info *gl_info = context->gl_info; @@ -1370,7 +1370,7 @@ struct wined3d_context *context_create(IWineD3DSwapChainImpl *swapchain, } ctx = pwglCreateContext(hdc); - if (device->numContexts) + if (device->context_count) { if (!pwglShareLists(device->contexts[0]->glCtx, ctx)) { diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 695dbb283fb..1ef9c628c20 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -504,7 +504,8 @@ BOOL device_context_add(IWineD3DDeviceImpl *device, struct wined3d_context *cont TRACE("Adding context %p.\n", context); if (!device->contexts) new_array = HeapAlloc(GetProcessHeap(), 0, sizeof(*new_array)); - else new_array = HeapReAlloc(GetProcessHeap(), 0, device->contexts, sizeof(*new_array) * (device->numContexts + 1)); + else new_array = HeapReAlloc(GetProcessHeap(), 0, device->contexts, + sizeof(*new_array) * (device->context_count + 1)); if (!new_array) { @@ -512,7 +513,7 @@ BOOL device_context_add(IWineD3DDeviceImpl *device, struct wined3d_context *cont return FALSE; } - new_array[device->numContexts++] = context; + new_array[device->context_count++] = context; device->contexts = new_array; return TRUE; } @@ -525,7 +526,7 @@ void device_context_remove(IWineD3DDeviceImpl *device, struct wined3d_context *c TRACE("Removing context %p.\n", context); - for (i = 0; i < device->numContexts; ++i) + for (i = 0; i < device->context_count; ++i) { if (device->contexts[i] == context) { @@ -540,15 +541,15 @@ void device_context_remove(IWineD3DDeviceImpl *device, struct wined3d_context *c return; } - if (!--device->numContexts) + if (!--device->context_count) { HeapFree(GetProcessHeap(), 0, device->contexts); device->contexts = NULL; return; } - memmove(&device->contexts[i], &device->contexts[i + 1], (device->numContexts - i) * sizeof(*device->contexts)); - new_array = HeapReAlloc(GetProcessHeap(), 0, device->contexts, device->numContexts * sizeof(*device->contexts)); + memmove(&device->contexts[i], &device->contexts[i + 1], (device->context_count - i) * sizeof(*device->contexts)); + new_array = HeapReAlloc(GetProcessHeap(), 0, device->contexts, device->context_count * sizeof(*device->contexts)); if (!new_array) { ERR("Failed to shrink context array. Oh well.\n"); @@ -6283,7 +6284,7 @@ static void delete_opengl_contexts(IWineD3DDeviceImpl *device, IWineD3DSwapChain context_release(context); - while (device->numContexts) + while (device->context_count) { context_destroy(device, device->contexts[0]); } @@ -7065,7 +7066,8 @@ void IWineD3DDeviceImpl_MarkStateDirty(IWineD3DDeviceImpl *This, DWORD state) { BYTE shift; UINT i; - for(i = 0; i < This->numContexts; i++) { + for (i = 0; i < This->context_count; ++i) + { context = This->contexts[i]; if(isStateDirty(context, rep)) continue; diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index f76cdde08df..5d4dfa75c7c 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -1013,7 +1013,7 @@ static void surface_upload_data(IWineD3DSurfaceImpl *This, const struct wined3d_ IWineD3DDeviceImpl *device = This->resource.device; unsigned int i; - for (i = 0; i < device->numContexts; ++i) + for (i = 0; i < device->context_count; ++i) { context_surface_update(device->contexts[i], This); } diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 8587afc1ace..c9853787b9c 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1759,7 +1759,7 @@ struct IWineD3DDeviceImpl /* Context management */ struct wined3d_context **contexts; - UINT numContexts; + UINT context_count; /* High level patch management */ #define PATCHMAP_SIZE 43