d3dx9_36: Implement ID3DXMesh_GetNumBytesPerVertex.
This commit is contained in:
parent
23faba7eb1
commit
68da568f16
|
@ -156,9 +156,9 @@ static DWORD WINAPI ID3DXMeshImpl_GetNumBytesPerVertex(ID3DXMesh *iface)
|
||||||
{
|
{
|
||||||
ID3DXMeshImpl *This = impl_from_ID3DXMesh(iface);
|
ID3DXMeshImpl *This = impl_from_ID3DXMesh(iface);
|
||||||
|
|
||||||
FIXME("(%p): stub\n", This);
|
TRACE("iface (%p)\n", This);
|
||||||
|
|
||||||
return 0; /* arbitrary since we cannot return E_NOTIMPL */
|
return D3DXGetFVFVertexSize(This->fvf);
|
||||||
}
|
}
|
||||||
|
|
||||||
static DWORD WINAPI ID3DXMeshImpl_GetOptions(ID3DXMesh *iface)
|
static DWORD WINAPI ID3DXMeshImpl_GetOptions(ID3DXMesh *iface)
|
||||||
|
|
Loading…
Reference in New Issue