d3dx9_36: Implement ID3DXMesh_GetNumBytesPerVertex.

This commit is contained in:
David Adam 2011-03-04 08:49:14 +01:00 committed by Alexandre Julliard
parent 23faba7eb1
commit 68da568f16
1 changed files with 2 additions and 2 deletions

View File

@ -156,9 +156,9 @@ static DWORD WINAPI ID3DXMeshImpl_GetNumBytesPerVertex(ID3DXMesh *iface)
{ {
ID3DXMeshImpl *This = impl_from_ID3DXMesh(iface); ID3DXMeshImpl *This = impl_from_ID3DXMesh(iface);
FIXME("(%p): stub\n", This); TRACE("iface (%p)\n", This);
return 0; /* arbitrary since we cannot return E_NOTIMPL */ return D3DXGetFVFVertexSize(This->fvf);
} }
static DWORD WINAPI ID3DXMeshImpl_GetOptions(ID3DXMesh *iface) static DWORD WINAPI ID3DXMeshImpl_GetOptions(ID3DXMesh *iface)