diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index e05c732560c..7b4ad8a6e54 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -701,7 +701,7 @@ HRESULT device_clear_render_targets(IWineD3DDeviceImpl *device, UINT rt_count, I } else { - render_offscreen = FALSE; + render_offscreen = TRUE; drawable_width = depth_stencil->pow2Width; drawable_height = depth_stencil->pow2Height; }