dplayx: Merge the IDirectPlay4_AddGroupToGroup helper.
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2e2226dd76
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@ -98,8 +98,6 @@ static HRESULT DP_IF_SetGroupName
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static HRESULT DP_IF_SetPlayerName
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( IDirectPlay2Impl* This, DPID idPlayer, LPDPNAME lpPlayerName,
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DWORD dwFlags, BOOL bAnsi );
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static HRESULT DP_IF_AddGroupToGroup
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( IDirectPlay3Impl* This, DPID idParentGroup, DPID idGroup );
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static HRESULT DP_IF_CreateGroup
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( IDirectPlay2AImpl* This, LPVOID lpMsgHdr, LPDPID lpidGroup,
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LPDPNAME lpGroupName, LPVOID lpData, DWORD dwDataSize,
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@ -2975,43 +2973,42 @@ static void DP_CopySessionDesc( LPDPSESSIONDESC2 lpSessionDest,
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}
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}
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static HRESULT DP_IF_AddGroupToGroup
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( IDirectPlay3Impl* This, DPID idParentGroup, DPID idGroup )
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static HRESULT WINAPI IDirectPlay4AImpl_AddGroupToGroup( IDirectPlay4A *iface, DPID parent,
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DPID group )
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{
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lpGroupData lpGData;
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lpGroupList lpNewGList;
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IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
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return IDirectPlayX_AddGroupToGroup( &This->IDirectPlay4_iface, parent, group );
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}
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TRACE( "(%p)->(0x%08x,0x%08x)\n", This, idParentGroup, idGroup );
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static HRESULT WINAPI IDirectPlay4Impl_AddGroupToGroup( IDirectPlay4 *iface, DPID parent,
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DPID group )
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{
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IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
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lpGroupData gdata;
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lpGroupList glist;
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if( This->dp2->connectionInitialized == NO_PROVIDER )
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{
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TRACE( "(%p)->(0x%08x,0x%08x)\n", This, parent, group );
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if ( This->dp2->connectionInitialized == NO_PROVIDER )
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return DPERR_UNINITIALIZED;
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}
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if( DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idParentGroup ) == NULL )
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{
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if ( !DP_FindAnyGroup(This, parent ) )
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return DPERR_INVALIDGROUP;
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}
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if( ( lpGData = DP_FindAnyGroup( (IDirectPlay2AImpl*)This, idGroup ) ) == NULL )
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{
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if ( ( gdata = DP_FindAnyGroup(This, group ) ) == NULL )
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return DPERR_INVALIDGROUP;
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}
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/* Create a player list (ie "shortcut" ) */
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lpNewGList = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *lpNewGList ) );
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if( lpNewGList == NULL )
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{
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glist = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *glist ) );
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if ( !glist )
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return DPERR_CANTADDPLAYER;
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}
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/* Add the shortcut */
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lpGData->uRef++;
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lpNewGList->lpGData = lpGData;
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gdata->uRef++;
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glist->lpGData = gdata;
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/* Add the player to the list of players for this group */
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DPQ_INSERT( lpGData->groups, lpNewGList, groups );
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DPQ_INSERT( gdata->groups, glist, groups );
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/* Send a ADDGROUPTOGROUP message */
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FIXME( "Not sending message\n" );
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@ -3019,20 +3016,6 @@ static HRESULT DP_IF_AddGroupToGroup
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return DP_OK;
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}
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static HRESULT WINAPI IDirectPlay4AImpl_AddGroupToGroup( IDirectPlay4A *iface, DPID idParentGroup,
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DPID idGroup )
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{
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IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
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return DP_IF_AddGroupToGroup( This, idParentGroup, idGroup );
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}
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static HRESULT WINAPI DirectPlay3WImpl_AddGroupToGroup
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( LPDIRECTPLAY3 iface, DPID idParentGroup, DPID idGroup )
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{
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IDirectPlay3Impl *This = (IDirectPlay3Impl *)iface;
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return DP_IF_AddGroupToGroup( This, idParentGroup, idGroup );
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}
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static HRESULT DP_IF_CreateGroupInGroup
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( IDirectPlay3Impl* This, LPVOID lpMsgHdr, DPID idParentGroup,
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LPDPID lpidGroup, LPDPNAME lpGroupName, LPVOID lpData,
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@ -4436,8 +4419,7 @@ static const IDirectPlay4Vtbl dp4_vt =
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IDirectPlay4Impl_SetPlayerData,
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XCAST(SetPlayerName)DirectPlay2WImpl_SetPlayerName,
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XCAST(SetSessionDesc)DirectPlay2WImpl_SetSessionDesc,
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XCAST(AddGroupToGroup)DirectPlay3WImpl_AddGroupToGroup,
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IDirectPlay4Impl_AddGroupToGroup,
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XCAST(CreateGroupInGroup)DirectPlay3WImpl_CreateGroupInGroup,
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XCAST(DeleteGroupFromGroup)DirectPlay3WImpl_DeleteGroupFromGroup,
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IDirectPlay4Impl_EnumConnections,
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