wined3d: Make the "args" parameter to glsl_blitter_generate_program() const.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -12307,7 +12307,7 @@ static void glsl_blitter_destroy(struct wined3d_blitter *blitter, struct wined3d
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}
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static GLuint glsl_blitter_generate_program(struct wined3d_glsl_blitter *blitter,
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const struct wined3d_gl_info *gl_info, struct glsl_blitter_args *args)
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const struct wined3d_gl_info *gl_info, const struct glsl_blitter_args *args)
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{
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static const struct
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{
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