d3d8/tests: Accept new WARP test failure in test_updatetexture().

Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Stefan Dösinger 2022-01-21 14:41:24 +03:00 committed by Alexandre Julliard
parent 18e2d36d96
commit 6768c4e1dc
1 changed files with 6 additions and 4 deletions

View File

@ -6775,7 +6775,7 @@ static void test_updatetexture(void)
UINT dst_width, dst_height;
UINT src_levels, dst_levels;
D3DFORMAT src_format, dst_format;
BOOL broken;
BOOL broken_result, broken_updatetex;
}
tests[] =
{
@ -6793,7 +6793,8 @@ static void test_updatetexture(void)
* one or something like that). */
/* {8, 8, 7, 7, 4, 2, D3DFMT_A8R8G8B8, D3DFMT_A8R8G8B8, FALSE}, */
{8, 8, 8, 8, 1, 4, D3DFMT_A8R8G8B8, D3DFMT_A8R8G8B8, FALSE}, /* 8 */
{4, 4, 8, 8, 1, 1, D3DFMT_A8R8G8B8, D3DFMT_A8R8G8B8, FALSE}, /* 9 */
/* For this one UpdateTexture() returns failure on WARP on > Win 10 1709. */
{4, 4, 8, 8, 1, 1, D3DFMT_A8R8G8B8, D3DFMT_A8R8G8B8, FALSE, TRUE}, /* 9 */
/* This one causes weird behavior on Windows (it probably writes out
* of the texture memory). */
/* {8, 8, 4, 4, 1, 1, D3DFMT_A8R8G8B8, D3DFMT_A8R8G8B8, FALSE}, */
@ -7020,7 +7021,8 @@ static void test_updatetexture(void)
hr = IDirect3DDevice8_UpdateTexture(device, src, dst);
if (FAILED(hr))
{
todo_wine ok(SUCCEEDED(hr), "Failed to update texture, hr %#x, case %u, %u.\n", hr, t, i);
todo_wine ok(SUCCEEDED(hr) || broken(tests[i].broken_updatetex),
"Failed to update texture, hr %#x, case %u, %u.\n", hr, t, i);
IDirect3DBaseTexture8_Release(src);
IDirect3DBaseTexture8_Release(dst);
continue;
@ -7044,7 +7046,7 @@ static void test_updatetexture(void)
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
color = getPixelColor(device, 320, 240);
ok (color_match(color, 0x007f7f00, 3) || broken(tests[i].broken)
ok (color_match(color, 0x007f7f00, 3) || broken(tests[i].broken_result)
|| broken(color == 0x00adbeef), /* WARP device often just breaks down. */
"Got unexpected color 0x%08x, case %u, %u.\n", color, t, i);
}