diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c index 9bda6b0dbea..0730dbc8c6f 100644 --- a/dlls/d3d11/texture.c +++ b/dlls/d3d11/texture.c @@ -347,10 +347,25 @@ static UINT STDMETHODCALLTYPE d3d10_texture1d_GetEvictionPriority(ID3D10Texture1 static HRESULT STDMETHODCALLTYPE d3d10_texture1d_Map(ID3D10Texture1D *iface, UINT sub_resource_idx, D3D10_MAP map_type, UINT map_flags, void **data) { - FIXME("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, data %p stub!\n", + struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface); + struct wined3d_map_desc wined3d_map_desc; + HRESULT hr; + + TRACE("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, data %p.\n", iface, sub_resource_idx, map_type, map_flags, data); - return E_NOTIMPL; + if (map_flags) + FIXME("Ignoring map_flags %#x.\n", map_flags); + + wined3d_mutex_lock(); + if (SUCCEEDED(hr = wined3d_resource_map(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx, + &wined3d_map_desc, NULL, wined3d_map_flags_from_d3d11_map_type(map_type)))) + { + *data = wined3d_map_desc.data; + } + wined3d_mutex_unlock(); + + return hr; } static void STDMETHODCALLTYPE d3d10_texture1d_Unmap(ID3D10Texture1D *iface, UINT sub_resource_idx)