diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 989daf29898..727f074af65 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -3409,6 +3409,7 @@ static void context_bind_unordered_access_views(struct wined3d_context *context, if (!(view = state->unordered_access_view[i])) { WARN("No unordered access view bound at index %u.\n", i); + GL_EXTCALL(glBindImageTexture(i, 0, 0, GL_FALSE, 0, GL_READ_WRITE, GL_R8)); continue; }