wined3d: Move some flags handling from surface_cpu_blt() to wined3d_surface_blt().
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92e616f355
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@ -1340,6 +1340,31 @@ HRESULT CDECL wined3d_surface_blt(struct wined3d_surface *dst_surface, const REC
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memset(&src_rect, 0, sizeof(src_rect));
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}
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if (!fx || !(fx->dwDDFX))
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flags &= ~WINEDDBLT_DDFX;
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if (flags & WINEDDBLT_WAIT)
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flags &= ~WINEDDBLT_WAIT;
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if (flags & WINEDDBLT_ASYNC)
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{
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static unsigned int once;
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if (!once++)
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FIXME("Can't handle WINEDDBLT_ASYNC flag.\n");
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flags &= ~WINEDDBLT_ASYNC;
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}
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/* WINEDDBLT_DONOTWAIT appeared in DX7. */
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if (flags & WINEDDBLT_DONOTWAIT)
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{
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static unsigned int once;
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if (!once++)
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FIXME("Can't handle WINEDDBLT_DONOTWAIT flag.\n");
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flags &= ~WINEDDBLT_DONOTWAIT;
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}
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if (!device->d3d_initialized)
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{
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WARN("D3D not initialized, using fallback.\n");
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@ -6594,8 +6619,6 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
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wined3d_surface_map(dst_surface, &dlock, NULL, 0);
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}
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if (!fx || !(fx->dwDDFX)) flags &= ~WINEDDBLT_DDFX;
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if (src_format->flags & dst_format->flags & WINED3DFMT_FLAG_FOURCC)
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{
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if (!dst_rect || src_surface == dst_surface)
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@ -6617,28 +6640,6 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
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else
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dbuf = (BYTE*)dlock.pBits+(xdst.top*dlock.Pitch)+(xdst.left*bpp);
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if (flags & WINEDDBLT_WAIT)
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{
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flags &= ~WINEDDBLT_WAIT;
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}
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if (flags & WINEDDBLT_ASYNC)
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{
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static BOOL displayed = FALSE;
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if (!displayed)
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FIXME("Can't handle WINEDDBLT_ASYNC flag right now.\n");
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displayed = TRUE;
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flags &= ~WINEDDBLT_ASYNC;
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}
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if (flags & WINEDDBLT_DONOTWAIT)
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{
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/* WINEDDBLT_DONOTWAIT appeared in DX7 */
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static BOOL displayed = FALSE;
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if (!displayed)
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FIXME("Can't handle WINEDDBLT_DONOTWAIT flag right now.\n");
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displayed = TRUE;
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flags &= ~WINEDDBLT_DONOTWAIT;
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}
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/* First, all the 'source-less' blits */
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if (flags & WINEDDBLT_COLORFILL)
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{
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