diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 2c69c02e7bf..378900e0cbf 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -7724,7 +7724,7 @@ err_out: if (type.use_color_key) { wined3d_format_convert_color_to_float(surface->resource.format, NULL, - surface->container->async.src_blt_color_key.color_space_high_value, &float_color_key); + color_key->color_space_high_value, &float_color_key); GL_EXTCALL(glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, ARBFP_BLIT_PARAM_COLOR_KEY, &float_color_key.r)); checkGLcall("glProgramLocalParameter4fvARB");