diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index cc1409d5c1d..53e92707ca3 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -2226,9 +2226,17 @@ static HRESULT WINAPI d3d8_device_SetTextureStageState(IDirect3DDevice8 *iface, wined3d_mutex_lock(); if (l->sampler_state) - wined3d_device_set_sampler_state(device->wined3d_device, stage, l->u.sampler_state, value); + { + wined3d_stateblock_set_sampler_state(device->update_state, stage, l->u.sampler_state, value); + if (!device->recording) + wined3d_device_set_sampler_state(device->wined3d_device, stage, l->u.sampler_state, value); + } else - wined3d_device_set_texture_stage_state(device->wined3d_device, stage, l->u.texture_state, value); + { + wined3d_stateblock_set_texture_stage_state(device->update_state, stage, l->u.texture_state, value); + if (!device->recording) + wined3d_device_set_texture_stage_state(device->wined3d_device, stage, l->u.texture_state, value); + } wined3d_mutex_unlock(); return D3D_OK;