strmbase: Rename "evComplete" to "state_event" for clarity.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -727,7 +727,7 @@ static HRESULT WINAPI DSoundRender_Pause(IBaseFilter * iface)
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if (This->renderer.filter.state == State_Stopped)
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if (This->renderer.filter.state == State_Stopped)
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{
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{
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if (This->renderer.sink.pin.pConnectedTo)
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if (This->renderer.sink.pin.pConnectedTo)
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ResetEvent(This->renderer.evComplete);
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ResetEvent(This->renderer.state_event);
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This->renderer.sink.end_of_stream = 0;
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This->renderer.sink.end_of_stream = 0;
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}
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}
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@ -51,7 +51,6 @@ typedef struct VideoRendererImpl
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DWORD ThreadID;
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DWORD ThreadID;
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HANDLE hEvent;
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HANDLE hEvent;
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/* hEvent == evComplete? */
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BOOL ThreadResult;
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BOOL ThreadResult;
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RECT SourceRect;
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RECT SourceRect;
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RECT DestRect;
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RECT DestRect;
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@ -266,7 +266,7 @@ HRESULT WINAPI strmbase_renderer_init(BaseRenderer *filter, const IBaseFilterVtb
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InitializeCriticalSection(&filter->csRenderLock);
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InitializeCriticalSection(&filter->csRenderLock);
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filter->csRenderLock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__": BaseRenderer.csRenderLock");
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filter->csRenderLock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__": BaseRenderer.csRenderLock");
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filter->evComplete = CreateEventW(NULL, TRUE, TRUE, NULL);
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filter->state_event = CreateEventW(NULL, TRUE, TRUE, NULL);
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filter->RenderEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
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filter->RenderEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
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filter->pMediaSample = NULL;
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filter->pMediaSample = NULL;
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@ -290,7 +290,7 @@ void strmbase_renderer_cleanup(BaseRenderer *filter)
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DeleteCriticalSection(&filter->csRenderLock);
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DeleteCriticalSection(&filter->csRenderLock);
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BaseRendererImpl_ClearPendingSample(filter);
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BaseRendererImpl_ClearPendingSample(filter);
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CloseHandle(filter->evComplete);
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CloseHandle(filter->state_event);
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CloseHandle(filter->RenderEvent);
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CloseHandle(filter->RenderEvent);
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QualityControlImpl_Destroy(filter->qcimpl);
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QualityControlImpl_Destroy(filter->qcimpl);
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strmbase_filter_cleanup(&filter->filter);
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strmbase_filter_cleanup(&filter->filter);
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@ -341,7 +341,7 @@ HRESULT WINAPI BaseRendererImpl_Receive(BaseRenderer *This, IMediaSample * pSamp
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if (This->pFuncsTable->pfnOnReceiveFirstSample)
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if (This->pFuncsTable->pfnOnReceiveFirstSample)
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This->pFuncsTable->pfnOnReceiveFirstSample(This, pSample);
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This->pFuncsTable->pfnOnReceiveFirstSample(This, pSample);
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SetEvent(This->evComplete);
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SetEvent(This->state_event);
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}
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}
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/* Wait for render Time */
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/* Wait for render Time */
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@ -401,7 +401,7 @@ HRESULT WINAPI BaseRendererImpl_Stop(IBaseFilter * iface)
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if (This->pFuncsTable->pfnOnStopStreaming)
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if (This->pFuncsTable->pfnOnStopStreaming)
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This->pFuncsTable->pfnOnStopStreaming(This);
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This->pFuncsTable->pfnOnStopStreaming(This);
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This->filter.state = State_Stopped;
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This->filter.state = State_Stopped;
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SetEvent(This->evComplete);
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SetEvent(This->state_event);
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SetEvent(This->RenderEvent);
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SetEvent(This->RenderEvent);
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}
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}
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LeaveCriticalSection(&This->csRenderLock);
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LeaveCriticalSection(&This->csRenderLock);
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@ -420,7 +420,7 @@ HRESULT WINAPI BaseRendererImpl_Run(IBaseFilter * iface, REFERENCE_TIME tStart)
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if (This->filter.state == State_Running)
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if (This->filter.state == State_Running)
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goto out;
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goto out;
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SetEvent(This->evComplete);
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SetEvent(This->state_event);
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if (This->sink.pin.pConnectedTo)
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if (This->sink.pin.pConnectedTo)
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{
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{
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@ -466,7 +466,7 @@ HRESULT WINAPI BaseRendererImpl_Pause(IBaseFilter * iface)
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if (This->filter.state == State_Stopped)
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if (This->filter.state == State_Stopped)
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{
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{
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if (This->sink.pin.pConnectedTo)
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if (This->sink.pin.pConnectedTo)
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ResetEvent(This->evComplete);
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ResetEvent(This->state_event);
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This->sink.end_of_stream = FALSE;
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This->sink.end_of_stream = FALSE;
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}
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}
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else if (This->pFuncsTable->pfnOnStopStreaming)
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else if (This->pFuncsTable->pfnOnStopStreaming)
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@ -503,7 +503,7 @@ HRESULT WINAPI BaseRendererImpl_GetState(IBaseFilter * iface, DWORD dwMilliSecsT
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TRACE("(%p)->(%d, %p)\n", This, dwMilliSecsTimeout, pState);
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TRACE("(%p)->(%d, %p)\n", This, dwMilliSecsTimeout, pState);
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if (WaitForSingleObject(This->evComplete, dwMilliSecsTimeout) == WAIT_TIMEOUT)
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if (WaitForSingleObject(This->state_event, dwMilliSecsTimeout) == WAIT_TIMEOUT)
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hr = VFW_S_STATE_INTERMEDIATE;
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hr = VFW_S_STATE_INTERMEDIATE;
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else
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else
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hr = S_OK;
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hr = S_OK;
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@ -531,7 +531,7 @@ HRESULT WINAPI BaseRendererImpl_EndOfStream(BaseRenderer* iface)
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}
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}
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}
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}
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RendererPosPassThru_EOS(iface->pPosition);
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RendererPosPassThru_EOS(iface->pPosition);
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SetEvent(iface->evComplete);
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SetEvent(iface->state_event);
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return hr;
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return hr;
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}
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}
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@ -540,7 +540,9 @@ typedef struct BaseRendererTag
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BaseInputPin sink;
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BaseInputPin sink;
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IUnknown *pPosition;
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IUnknown *pPosition;
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CRITICAL_SECTION csRenderLock;
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CRITICAL_SECTION csRenderLock;
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HANDLE evComplete;
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/* Signaled when the filter has completed a state change. The filter waits
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* for this event in IBaseFilter::GetState(). */
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HANDLE state_event;
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HANDLE RenderEvent;
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HANDLE RenderEvent;
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IMediaSample *pMediaSample;
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IMediaSample *pMediaSample;
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