diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 6e8eb2da099..ec9126f5108 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4553,7 +4553,7 @@ HRESULT CDECL wined3d_device_set_software_vertex_processing(struct wined3d_devic return WINED3D_OK; } -BOOL CDECL wined3d_device_get_software_vertex_processing(struct wined3d_device *device) +BOOL CDECL wined3d_device_get_software_vertex_processing(const struct wined3d_device *device) { static BOOL warned; diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 3dec8ba4c8d..c6949bd1cb4 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2243,7 +2243,7 @@ HRESULT __cdecl wined3d_device_get_render_target(struct wined3d_device *device, HRESULT __cdecl wined3d_device_get_sampler_state(const struct wined3d_device *device, UINT sampler_idx, WINED3DSAMPLERSTATETYPE state, DWORD *value); HRESULT __cdecl wined3d_device_get_scissor_rect(const struct wined3d_device *device, RECT *rect); -BOOL __cdecl wined3d_device_get_software_vertex_processing(struct wined3d_device *device); +BOOL __cdecl wined3d_device_get_software_vertex_processing(const struct wined3d_device *device); HRESULT __cdecl wined3d_device_get_stream_source(const struct wined3d_device *device, UINT stream_idx, struct wined3d_buffer **buffer, UINT *offset, UINT *stride); HRESULT __cdecl wined3d_device_get_stream_source_freq(const struct wined3d_device *device,