diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c index 9c05398186d..fb166ec45bb 100644 --- a/dlls/d3d10core/tests/device.c +++ b/dlls/d3d10core/tests/device.c @@ -161,8 +161,8 @@ static void test_create_rendertarget_view(ID3D10Device *device) rtv_desc.Format = DXGI_FORMAT_R32G32B32A32_FLOAT; rtv_desc.ViewDimension = D3D10_RTV_DIMENSION_BUFFER; - rtv_desc.Buffer.ElementOffset = 0; - rtv_desc.Buffer.ElementWidth = 64; + U(rtv_desc).Buffer.ElementOffset = 0; + U(rtv_desc).Buffer.ElementWidth = 64; hr = ID3D10Device_CreateRenderTargetView(device, (ID3D10Resource *)buffer, &rtv_desc, &rtview); ok(SUCCEEDED(hr), "Failed to create a rendertarget view, hr %#x\n", hr); @@ -193,7 +193,7 @@ static void test_create_rendertarget_view(ID3D10Device *device) ok(rtv_desc.Format == texture_desc.Format, "Expected format %#x, got %#x\n", texture_desc.Format, rtv_desc.Format); ok(rtv_desc.ViewDimension == D3D10_RTV_DIMENSION_TEXTURE2D, "Expected view dimension D3D10_RTV_DIMENSION_TEXTURE2D, got %#x\n", rtv_desc.ViewDimension); - ok(rtv_desc.Texture2D.MipSlice == 0, "Expected mip slice 0, got %#x\n", rtv_desc.Texture2D.MipSlice); + ok(U(rtv_desc).Texture2D.MipSlice == 0, "Expected mip slice 0, got %#x\n", U(rtv_desc).Texture2D.MipSlice); ID3D10RenderTargetView_Release(rtview); ID3D10Texture2D_Release(texture);