winhttp: Store send and receive timeouts in request_t, and only set them in a netconn_t if it's connected.
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@ -33,6 +33,9 @@
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WINE_DEFAULT_DEBUG_CHANNEL(winhttp);
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#define DEFAULT_SEND_TIMEOUT 30000
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#define DEFAULT_RECEIVE_TIMEOUT 30000
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void set_last_error( DWORD error )
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{
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/* FIXME */
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@ -633,6 +636,8 @@ HINTERNET WINAPI WinHttpOpenRequest( HINTERNET hconnect, LPCWSTR verb, LPCWSTR o
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list_add_head( &connect->hdr.children, &request->hdr.entry );
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if (!netconn_init( &request->netconn, request->hdr.flags & WINHTTP_FLAG_SECURE )) goto end;
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request->send_timeout = DEFAULT_SEND_TIMEOUT;
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request->recv_timeout = DEFAULT_RECEIVE_TIMEOUT;
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if (!verb || !verb[0]) verb = getW;
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if (!(request->verb = strdupW( verb ))) goto end;
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@ -1178,10 +1183,16 @@ BOOL WINAPI WinHttpSetTimeouts( HINTERNET handle, int resolve, int connect, int
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}
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if (send < 0) send = 0;
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if (netconn_set_timeout( &request->netconn, TRUE, send )) ret = FALSE;
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request->send_timeout = send;
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if (receive < 0) receive = 0;
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if (netconn_set_timeout( &request->netconn, FALSE, receive )) ret = FALSE;
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request->recv_timeout = receive;
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if (netconn_connected( &request->netconn ))
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{
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if (netconn_set_timeout( &request->netconn, TRUE, send )) ret = FALSE;
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if (netconn_set_timeout( &request->netconn, FALSE, receive )) ret = FALSE;
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}
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release_object( &request->hdr );
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return ret;
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@ -139,6 +139,8 @@ typedef struct
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LPWSTR version;
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LPWSTR raw_headers;
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netconn_t netconn;
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int send_timeout;
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int recv_timeout;
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LPWSTR status_text;
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DWORD content_length; /* total number of bytes to be read (per chunk) */
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DWORD content_read; /* bytes read so far */
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