localui: Fix a memory leak.
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f6120c2aa4
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64bcb540bb
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@ -503,7 +503,6 @@ static BOOL WINAPI localui_AddPortUI(PCWSTR pName, HWND hWnd, PCWSTR pMonitorNam
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{
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addportui_t data;
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HANDLE hXcv;
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LPWSTR ptr = NULL;
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DWORD needed;
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DWORD dummy;
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DWORD status;
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@ -529,14 +528,11 @@ static BOOL WINAPI localui_AddPortUI(PCWSTR pName, HWND hWnd, PCWSTR pMonitorNam
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(PBYTE) &dummy, 0, &needed, &status);
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TRACE("got %u with status %u\n", res, status);
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if (res && (status == ERROR_SUCCESS)) {
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if (res && (status == ERROR_SUCCESS) && ppPortName) {
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/* Native localui uses GlobalAlloc also.
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The caller must GlobalFree the buffer */
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ptr = GlobalAlloc(GPTR, (lstrlenW(data.portname)+1) * sizeof(WCHAR));
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if (ptr) {
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lstrcpyW(ptr, data.portname);
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if (ppPortName) *ppPortName = ptr;
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}
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*ppPortName = GlobalAlloc(GPTR, (lstrlenW(data.portname)+1) * sizeof(WCHAR));
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if (*ppPortName) lstrcpyW(*ppPortName, data.portname);
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}
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if (res && (status == ERROR_ALREADY_EXISTS)) {
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