dpnet: Add stubbed interface IDirectPlay8Server.
This commit is contained in:
parent
31a283d4da
commit
64b40aeb82
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@ -23,19 +23,377 @@
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#include <stdarg.h>
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#define COBJMACROS
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "objbase.h"
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#include "ocidl.h"
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#include "wine/debug.h"
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#include "dplay8.h"
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#include "dpnet_private.h"
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typedef struct IDirectPlay8ServerImpl
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{
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IDirectPlay8Server IDirectPlay8Server_iface;
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LONG ref;
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} IDirectPlay8ServerImpl;
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WINE_DEFAULT_DEBUG_CHANNEL(dpnet);
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HRESULT DPNET_CreateDirectPlay8Server(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj) {
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WARN("(%p, %s, %p): stub.\n", punkOuter, debugstr_guid(riid), ppobj);
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return CLASS_E_CLASSNOTAVAILABLE;
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static inline IDirectPlay8ServerImpl *impl_from_IDirectPlay8Server(IDirectPlay8Server *iface)
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{
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return CONTAINING_RECORD(iface, IDirectPlay8ServerImpl, IDirectPlay8Server_iface);
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_QueryInterface(IDirectPlay8Server *iface, REFIID riid, void **ppv)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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TRACE("%p %s %p\n", This, debugstr_guid(riid), ppv);
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if (IsEqualGUID(riid, &IID_IUnknown) ||
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IsEqualGUID(riid, &IID_IDirectPlay8Server))
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{
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TRACE("(%p)->(IID_IDirectPlay8Server %p)\n", This, ppv);
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*ppv = &This->IDirectPlay8Server_iface;
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}
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else {
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WARN("(%p)->(%s %p)\n", This, debugstr_guid(riid), ppv);
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*ppv = NULL;
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return E_NOINTERFACE;
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}
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IUnknown_AddRef((IUnknown*)*ppv);
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return S_OK;
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}
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static ULONG WINAPI IDirectPlay8ServerImpl_AddRef(IDirectPlay8Server *iface)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("(%p) ref=%d\n", This, ref);
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return ref;
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}
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static ULONG WINAPI IDirectPlay8ServerImpl_Release(IDirectPlay8Server *iface)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("(%p) ref=%d\n", This, ref);
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if (!ref) {
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HeapFree(GetProcessHeap(), 0, This);
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}
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return ref;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_Initialize(IDirectPlay8Server *iface, PVOID pvUserContext,
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PFNDPNMESSAGEHANDLER pfn, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%p %p %d)\n", This, pvUserContext, pfn, dwFlags);
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return DPN_OK;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_EnumServiceProviders(IDirectPlay8Server *iface, const GUID *pguidServiceProvider,
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const GUID *pguidApplication, DPN_SERVICE_PROVIDER_INFO *pSPInfoBuffer, PDWORD pcbEnumData,
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PDWORD pcReturned, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%s %s %p %p %p %d)\n", This, debugstr_guid(pguidServiceProvider), debugstr_guid(pguidApplication),
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pSPInfoBuffer, pcbEnumData, pcReturned, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_CancelAsyncOperation(IDirectPlay8Server *iface, DPNHANDLE hAsyncHandle, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %d)\n", This, hAsyncHandle, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_GetSendQueueInfo(IDirectPlay8Server *iface, DPNID dpnid, DWORD *pdwNumMsgs,
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DWORD *pdwNumBytes, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %p %p %d)\n", This, dpnid, pdwNumMsgs, pdwNumBytes, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_GetApplicationDesc(IDirectPlay8Server *iface, DPN_APPLICATION_DESC *pAppDescBuffer,
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DWORD *pcbDataSize, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%p %p %d)\n", This, pAppDescBuffer, pcbDataSize, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_SetServerInfo(IDirectPlay8Server *iface, const DPN_PLAYER_INFO *pdpnPlayerInfo,
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PVOID pvAsyncContext, DPNHANDLE *phAsyncHandle, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%p %p %p %d)\n", This, pdpnPlayerInfo, pvAsyncContext, phAsyncHandle, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_GetClientInfo(IDirectPlay8Server *iface, DPNID dpnid, DPN_PLAYER_INFO *pdpnPlayerInfo,
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DWORD *pdwSize, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %p %p %d)\n", This, dpnid, pdpnPlayerInfo, pdwSize, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_GetClientAddress(IDirectPlay8Server *iface, DPNID dpnid, IDirectPlay8Address **pAddress,
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DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %p %d)\n", This, dpnid, pAddress, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_GetLocalHostAddresses(IDirectPlay8Server *iface, IDirectPlay8Address **prgpAddress,
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DWORD *pcAddress, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%p %p %d)\n", This, prgpAddress, pcAddress, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_SetApplicationDesc(IDirectPlay8Server *iface, const DPN_APPLICATION_DESC *pad, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%p %d)\n", This, pad, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_Host(IDirectPlay8Server *iface, const DPN_APPLICATION_DESC *pdnAppDesc,
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IDirectPlay8Address **prgpDeviceInfo, DWORD cDeviceInfo, const DPN_SECURITY_DESC *pdnSecurity,
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const DPN_SECURITY_CREDENTIALS *pdnCredentials, void *pvPlayerContext, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%p %p %d %p %p %p %d)\n", This, pdnAppDesc, prgpDeviceInfo, cDeviceInfo, pdnSecurity, pdnCredentials,
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pvPlayerContext, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_SendTo(IDirectPlay8Server *iface, DPNID dpnid, const DPN_BUFFER_DESC *prgBufferDesc,
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DWORD cBufferDesc, DWORD dwTimeOut, void *pvAsyncContext, DPNHANDLE *phAsyncHandle, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %p %d %d %p %p %d)\n", This, dpnid, prgBufferDesc, cBufferDesc, dwTimeOut, pvAsyncContext, phAsyncHandle,
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dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_CreateGroup(IDirectPlay8Server *iface, const DPN_GROUP_INFO *pdpnGroupInfo,
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void *pvGroupContext, void *pvAsyncContext, DPNHANDLE *phAsyncHandle, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%p %p %p %p %d)\n", This, pdpnGroupInfo, pvGroupContext, pvAsyncContext, phAsyncHandle, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_DestroyGroup(IDirectPlay8Server *iface, DPNID idGroup, PVOID pvAsyncContext,
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DPNHANDLE *phAsyncHandle, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %p %p %d)\n", This, idGroup, pvAsyncContext, phAsyncHandle, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_AddPlayerToGroup(IDirectPlay8Server *iface, DPNID idGroup, DPNID idClient,
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PVOID pvAsyncContext, DPNHANDLE *phAsyncHandle, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %d %p %p %d)\n", This, idGroup, idClient, pvAsyncContext, phAsyncHandle, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_RemovePlayerFromGroup(IDirectPlay8Server *iface, DPNID idGroup, DPNID idClient,
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PVOID pvAsyncContext, DPNHANDLE *phAsyncHandle, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %d %p %p %d)\n", This, idGroup, idClient, pvAsyncContext, phAsyncHandle, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_SetGroupInfo(IDirectPlay8Server *iface, DPNID dpnid, DPN_GROUP_INFO *pdpnGroupInfo,
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PVOID pvAsyncContext, DPNHANDLE *phAsyncHandle, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %p %p %p %d)\n", This, dpnid, pdpnGroupInfo, pvAsyncContext, phAsyncHandle, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_GetGroupInfo(IDirectPlay8Server *iface, DPNID dpnid, DPN_GROUP_INFO *pdpnGroupInfo,
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DWORD *pdwSize, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %p %p %d)\n", This, dpnid, pdpnGroupInfo, pdwSize, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_EnumPlayersAndGroups(IDirectPlay8Server *iface, DPNID *prgdpnid, DWORD *pcdpnid, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%p %p %d)\n", This, prgdpnid, pcdpnid, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_EnumGroupMembers(IDirectPlay8Server *iface, DPNID dpnid, DPNID *prgdpnid, DWORD *pcdpnid, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %p %p %d)\n", This, dpnid, prgdpnid, pcdpnid, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_Close(IDirectPlay8Server *iface, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d)\n", This, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_DestroyClient(IDirectPlay8Server *iface, DPNID dpnidClient, const void *pvDestroyData,
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DWORD dwDestroyDataSize, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %p %d %d)\n", This, dpnidClient, pvDestroyData, dwDestroyDataSize, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_ReturnBuffer(IDirectPlay8Server *iface, DPNHANDLE hBufferHandle, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %d)\n", This, hBufferHandle, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_GetPlayerContext(IDirectPlay8Server *iface, DPNID dpnid, PVOID *ppvPlayerContext, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %p %d)\n", This, dpnid, ppvPlayerContext, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_GetGroupContext(IDirectPlay8Server *iface, DPNID dpnid, PVOID *ppvGroupContext, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %p %d)\n", This, dpnid, ppvGroupContext, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_GetCaps(IDirectPlay8Server *iface, DPN_CAPS *pdpCaps, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%p %d)\n", This, pdpCaps, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_SetCaps(IDirectPlay8Server *iface, const DPN_CAPS *pdpCaps, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%p %d)\n", This, pdpCaps, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_SetSPCaps(IDirectPlay8Server *iface, const GUID *pguidSP, const DPN_SP_CAPS *pdpspCaps, DWORD dwFlags )
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%p %p %d)\n", This, pguidSP, pdpspCaps, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_GetSPCaps(IDirectPlay8Server *iface, const GUID *pguidSP, DPN_SP_CAPS *pdpspCaps, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%p %p %d)\n", This, pguidSP, pdpspCaps, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_GetConnectionInfo(IDirectPlay8Server *iface, DPNID dpnid,
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DPN_CONNECTION_INFO *pdpConnectionInfo, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %p %d)\n", This, dpnid, pdpConnectionInfo, dwFlags);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirectPlay8ServerImpl_RegisterLobby(IDirectPlay8Server *iface, DPNHANDLE dpnHandle,
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struct IDirectPlay8LobbiedApplication *pIDP8LobbiedApplication, DWORD dwFlags)
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{
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IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface);
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FIXME("(%p)->(%d %p %d)\n", This, dpnHandle, pIDP8LobbiedApplication, dwFlags);
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return E_NOTIMPL;
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}
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static const IDirectPlay8ServerVtbl DirectPlay8ServerVtbl =
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{
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IDirectPlay8ServerImpl_QueryInterface,
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IDirectPlay8ServerImpl_AddRef,
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IDirectPlay8ServerImpl_Release,
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IDirectPlay8ServerImpl_Initialize,
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IDirectPlay8ServerImpl_EnumServiceProviders,
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IDirectPlay8ServerImpl_CancelAsyncOperation,
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IDirectPlay8ServerImpl_GetSendQueueInfo,
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IDirectPlay8ServerImpl_GetApplicationDesc,
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IDirectPlay8ServerImpl_SetServerInfo,
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IDirectPlay8ServerImpl_GetClientInfo,
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IDirectPlay8ServerImpl_GetClientAddress,
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IDirectPlay8ServerImpl_GetLocalHostAddresses,
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IDirectPlay8ServerImpl_SetApplicationDesc,
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IDirectPlay8ServerImpl_Host,
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IDirectPlay8ServerImpl_SendTo,
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IDirectPlay8ServerImpl_CreateGroup,
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IDirectPlay8ServerImpl_DestroyGroup,
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IDirectPlay8ServerImpl_AddPlayerToGroup,
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IDirectPlay8ServerImpl_RemovePlayerFromGroup,
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IDirectPlay8ServerImpl_SetGroupInfo,
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IDirectPlay8ServerImpl_GetGroupInfo,
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IDirectPlay8ServerImpl_EnumPlayersAndGroups,
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IDirectPlay8ServerImpl_EnumGroupMembers,
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IDirectPlay8ServerImpl_Close,
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IDirectPlay8ServerImpl_DestroyClient,
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IDirectPlay8ServerImpl_ReturnBuffer,
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IDirectPlay8ServerImpl_GetPlayerContext,
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IDirectPlay8ServerImpl_GetGroupContext,
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IDirectPlay8ServerImpl_GetCaps,
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IDirectPlay8ServerImpl_SetCaps,
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IDirectPlay8ServerImpl_SetSPCaps,
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IDirectPlay8ServerImpl_GetSPCaps,
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IDirectPlay8ServerImpl_GetConnectionInfo,
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IDirectPlay8ServerImpl_RegisterLobby
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};
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HRESULT DPNET_CreateDirectPlay8Server(IClassFactory *iface, IUnknown *pUnkOuter, REFIID riid, void **ppv)
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{
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IDirectPlay8ServerImpl *server;
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HRESULT hr;
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TRACE("(%p, %s, %p)\n", pUnkOuter, debugstr_guid(riid), ppv);
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*ppv = NULL;
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if(pUnkOuter)
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return CLASS_E_NOAGGREGATION;
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server = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectPlay8ServerImpl));
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if (!server)
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return E_OUTOFMEMORY;
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server->IDirectPlay8Server_iface.lpVtbl = &DirectPlay8ServerVtbl;
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server->ref = 1;
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|
||||
hr = IDirectPlay8Server_QueryInterface(&server->IDirectPlay8Server_iface, riid, ppv);
|
||||
IDirectPlay8Server_Release(&server->IDirectPlay8Server_iface);
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
|
|
@ -2,4 +2,5 @@ TESTDLL = dpnet.dll
|
|||
IMPORTS = dpnet ole32
|
||||
|
||||
C_SRCS = \
|
||||
peer.c
|
||||
peer.c \
|
||||
server.c
|
||||
|
|
|
@ -0,0 +1,66 @@
|
|||
/*
|
||||
* Copyright 2014 Alistair Leslie-Hughes
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <stdio.h>
|
||||
|
||||
#include <dplay8.h>
|
||||
#include "wine/test.h"
|
||||
|
||||
static HRESULT WINAPI DirectPlayMessageHandler(PVOID pvUserContext, DWORD dwMessageId, PVOID pMsgBuffer)
|
||||
{
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static void create_server(void)
|
||||
{
|
||||
HRESULT hr;
|
||||
IDirectPlay8Server *server = NULL;
|
||||
|
||||
hr = CoCreateInstance( &CLSID_DirectPlay8Server, NULL, CLSCTX_ALL, &IID_IDirectPlay8Server, (LPVOID*)&server);
|
||||
ok(hr == S_OK, "Failed to create IDirectPlay8Server object");
|
||||
if( SUCCEEDED(hr) )
|
||||
{
|
||||
hr = IDirectPlay8Server_Close(server, 0);
|
||||
todo_wine ok(hr == DPNERR_UNINITIALIZED, "got 0x%08x\n", hr);
|
||||
|
||||
hr = IDirectPlay8Server_Initialize(server, NULL, DirectPlayMessageHandler, 0);
|
||||
ok(hr == S_OK, "got 0x%08x\n", hr);
|
||||
if(hr == S_OK)
|
||||
{
|
||||
hr = IDirectPlay8Server_Close(server, 0);
|
||||
todo_wine ok(hr == S_OK, "got 0x%08x\n", hr);
|
||||
}
|
||||
|
||||
IDirectPlay8Server_Release(server);
|
||||
}
|
||||
}
|
||||
|
||||
START_TEST(server)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
hr = CoInitialize(0);
|
||||
ok( hr == S_OK, "failed to init com\n");
|
||||
if (hr != S_OK)
|
||||
return;
|
||||
|
||||
create_server();
|
||||
|
||||
CoUninitialize();
|
||||
}
|
Loading…
Reference in New Issue