winex11: Store the visible region handle directly instead of making a copy.
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@ -244,7 +244,7 @@ void X11DRV_SetDeviceClipping( PHYSDEV dev, HRGN rgn )
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RGNDATA *data;
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X11DRV_PDEVICE *physDev = get_x11drv_dev( dev );
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CombineRgn( physDev->region, rgn, 0, RGN_COPY );
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physDev->region = rgn;
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if ((data = X11DRV_GetRegionData( physDev->region, 0 ))) update_x11_clipping( physDev, data );
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HeapFree( GetProcessHeap(), 0, data );
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@ -126,12 +126,6 @@ static X11DRV_PDEVICE *create_x11_physdev( Drawable drawable )
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if (!(physDev = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*physDev) ))) return NULL;
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if (!(physDev->region = CreateRectRgn( 0, 0, 0, 0 )))
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{
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HeapFree( GetProcessHeap(), 0, physDev );
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return NULL;
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}
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wine_tsx11_lock();
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physDev->drawable = drawable;
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physDev->gc = XCreateGC( gdi_display, drawable, 0, NULL );
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@ -193,7 +187,6 @@ static BOOL X11DRV_DeleteDC( PHYSDEV dev )
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{
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X11DRV_PDEVICE *physDev = get_x11drv_dev( dev );
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DeleteObject( physDev->region );
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wine_tsx11_lock();
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XFreeGC( gdi_display, physDev->gc );
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wine_tsx11_unlock();
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