user32: Add a stub implementation of UserHandleGrantAccess.
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@ -651,3 +651,13 @@ VOID WINAPI DisableProcessWindowsGhosting(VOID)
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SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
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return;
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}
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/**********************************************************************
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* UserHandleGrantAccess [USER32.@]
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*
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*/
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BOOL WINAPI UserHandleGrantAccess(HANDLE handle, HANDLE job, BOOL grant)
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{
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FIXME("(%p,%p,%d): stub\n", handle, job, grant);
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return TRUE;
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}
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@ -734,7 +734,7 @@
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@ stdcall UpdateWindow(long)
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@ stdcall User32InitializeImmEntryTable(ptr)
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@ stdcall UserClientDllInitialize(long long ptr) DllMain
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@ stub UserHandleGrantAccess
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@ stdcall UserHandleGrantAccess(ptr ptr long)
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# @ stub UserIsSystemResumeAutomatic
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# @ stub UserLpkPSMTextOut
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# @ stub UserLpkTabbedTextOut
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@ -3988,6 +3988,7 @@ WINUSERAPI BOOL WINAPI UnregisterClassW(LPCWSTR,HINSTANCE);
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WINUSERAPI BOOL WINAPI UnregisterDeviceNotification(HDEVNOTIFY);
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WINUSERAPI BOOL WINAPI UnregisterHotKey(HWND,INT);
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WINUSERAPI BOOL WINAPI UpdateWindow(HWND);
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WINUSERAPI BOOL WINAPI UserHandleGrantAccess(HANDLE,HANDLE,BOOL);
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WINUSERAPI UINT WINAPI UserRealizePalette(HDC);
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WINUSERAPI BOOL WINAPI ValidateRect(HWND,const RECT*);
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WINUSERAPI BOOL WINAPI ValidateRgn(HWND,HRGN);
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