wined3d: Create dummy cube array textures.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2017-03-08 12:07:20 +01:00 committed by Alexandre Julliard
parent f8723d096a
commit 646cb95942
3 changed files with 26 additions and 1 deletions

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@ -1525,6 +1525,9 @@ void context_bind_dummy_textures(const struct wined3d_device *device, const stru
if (gl_info->supported[ARB_TEXTURE_CUBE_MAP])
gl_info->gl_ops.gl.p_glBindTexture(GL_TEXTURE_CUBE_MAP, device->dummy_textures.tex_cube);
if (gl_info->supported[ARB_TEXTURE_CUBE_MAP_ARRAY])
gl_info->gl_ops.gl.p_glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, device->dummy_textures.tex_cube_array);
if (gl_info->supported[EXT_TEXTURE_ARRAY])
gl_info->gl_ops.gl.p_glBindTexture(GL_TEXTURE_2D_ARRAY, device->dummy_textures.tex_2d_array);
@ -2419,7 +2422,7 @@ void context_bind_texture(struct wined3d_context *context, GLenum target, GLuint
checkGLcall("glBindTexture");
break;
case GL_TEXTURE_CUBE_MAP_ARRAY:
gl_info->gl_ops.gl.p_glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, 0);
gl_info->gl_ops.gl.p_glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, device->dummy_textures.tex_cube_array);
checkGLcall("glBindTexture");
break;
case GL_TEXTURE_3D:

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@ -684,6 +684,24 @@ static void create_dummy_textures(struct wined3d_device *device, struct wined3d_
}
}
if (gl_info->supported[ARB_TEXTURE_CUBE_MAP_ARRAY])
{
DWORD cube_array_data[6];
gl_info->gl_ops.gl.p_glGenTextures(1, &device->dummy_textures.tex_cube_array);
checkGLcall("glGenTextures");
TRACE("Dummy cube array texture given name %u.\n", device->dummy_textures.tex_cube_array);
gl_info->gl_ops.gl.p_glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, device->dummy_textures.tex_cube_array);
checkGLcall("glBindTexture");
for (i = 0; i < ARRAY_SIZE(cube_array_data); ++i)
cube_array_data[i] = color;
GL_EXTCALL(glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA8, 1, 1, 6, 0,
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, cube_array_data));
checkGLcall("glTexImage3D");
}
if (gl_info->supported[EXT_TEXTURE_ARRAY])
{
gl_info->gl_ops.gl.p_glGenTextures(1, &device->dummy_textures.tex_2d_array);
@ -735,6 +753,9 @@ static void destroy_dummy_textures(struct wined3d_device *device, struct wined3d
if (gl_info->supported[EXT_TEXTURE_ARRAY])
gl_info->gl_ops.gl.p_glDeleteTextures(1, &device->dummy_textures.tex_2d_array);
if (gl_info->supported[ARB_TEXTURE_CUBE_MAP_ARRAY])
gl_info->gl_ops.gl.p_glDeleteTextures(1, &device->dummy_textures.tex_cube_array);
if (gl_info->supported[ARB_TEXTURE_CUBE_MAP])
gl_info->gl_ops.gl.p_glDeleteTextures(1, &device->dummy_textures.tex_cube);

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@ -2670,6 +2670,7 @@ struct wined3d_device
GLuint tex_rect;
GLuint tex_3d;
GLuint tex_cube;
GLuint tex_cube_array;
GLuint tex_2d_array;
GLuint tex_buffer;
} dummy_textures;