winealsa: Remove dead code.
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7abb204a1b
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645f1efbc3
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@ -421,11 +421,6 @@ static HRESULT WINAPI IDsDriverBufferImpl_GetPosition(PIDSDRIVERBUFFER iface,
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if (wwo->hw_params == NULL || wwo->pcm == NULL) return DSERR_GENERIC;
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#if 0 /* Shouldn't be needed */
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/* we need to track down buffer underruns */
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DSDB_CheckXRUN(This);
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#endif
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state = snd_pcm_state(wwo->pcm);
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if (state == SND_PCM_STATE_RUNNING)
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{
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@ -276,21 +276,6 @@ static DWORD wodPlayer_NotifyCompletions(WINE_WAVEDEV* wwo, BOOL force)
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* - we hit the beginning of a running loop
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* - we hit a wavehdr which hasn't finished playing
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*/
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#if 0
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while ((lpWaveHdr = wwo->lpQueuePtr) &&
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(force ||
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(lpWaveHdr != wwo->lpPlayPtr &&
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lpWaveHdr != wwo->lpLoopPtr &&
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lpWaveHdr->reserved <= wwo->dwPlayedTotal))) {
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wwo->lpQueuePtr = lpWaveHdr->lpNext;
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lpWaveHdr->dwFlags &= ~WHDR_INQUEUE;
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lpWaveHdr->dwFlags |= WHDR_DONE;
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wodNotifyClient(wwo, WOM_DONE, (DWORD)lpWaveHdr, 0);
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}
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#else
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for (;;)
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{
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lpWaveHdr = wwo->lpQueuePtr;
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@ -308,7 +293,6 @@ static DWORD wodPlayer_NotifyCompletions(WINE_WAVEDEV* wwo, BOOL force)
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wodNotifyClient(wwo, WOM_DONE, (DWORD)lpWaveHdr, 0);
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}
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#endif
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return (lpWaveHdr && lpWaveHdr != wwo->lpPlayPtr && lpWaveHdr != wwo->lpLoopPtr) ?
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wodPlayer_NotifyWait(wwo, lpWaveHdr) : INFINITE;
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}
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@ -499,13 +483,6 @@ static DWORD wodPlayer_FeedDSP(WINE_WAVEDEV* wwo)
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wodUpdatePlayedTotal(wwo, NULL);
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availInQ = snd_pcm_avail_update(wwo->pcm);
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#if 0
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/* input queue empty and output buffer with less than one fragment to play */
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if (!wwo->lpPlayPtr && wwo->dwBufferSize < availInQ + wwo->dwFragmentSize) {
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TRACE("Run out of wavehdr:s...\n");
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return INFINITE;
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}
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#endif
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/* no more room... no need to try to feed */
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if (availInQ > 0) {
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/* Feed from partial wavehdr */
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