wined3d: Feature level 10.0 does not require independent blend functions.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1311,7 +1311,6 @@ static enum wined3d_feature_level feature_level_from_caps(const struct wined3d_g
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if (gl_info->supported[WINED3D_GL_VERSION_3_2]
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if (gl_info->supported[WINED3D_GL_VERSION_3_2]
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&& gl_info->supported[ARB_POLYGON_OFFSET_CLAMP]
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&& gl_info->supported[ARB_POLYGON_OFFSET_CLAMP]
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&& gl_info->supported[ARB_DRAW_BUFFERS_BLEND]
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&& gl_info->supported[ARB_SAMPLER_OBJECTS])
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&& gl_info->supported[ARB_SAMPLER_OBJECTS])
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{
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{
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if (shader_model >= 5
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if (shader_model >= 5
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@ -1321,7 +1320,8 @@ static enum wined3d_feature_level feature_level_from_caps(const struct wined3d_g
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if (shader_model >= 4)
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if (shader_model >= 4)
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{
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{
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if (gl_info->supported[ARB_TEXTURE_CUBE_MAP_ARRAY])
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if (gl_info->supported[ARB_TEXTURE_CUBE_MAP_ARRAY]
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&& gl_info->supported[ARB_DRAW_BUFFERS_BLEND])
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return WINED3D_FEATURE_LEVEL_10_1;
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return WINED3D_FEATURE_LEVEL_10_1;
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return WINED3D_FEATURE_LEVEL_10;
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return WINED3D_FEATURE_LEVEL_10;
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}
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}
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