diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index b8ac88a000a..f2dfac7a580 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -794,9 +794,9 @@ static void destroy_dummy_textures(struct wined3d_device *device, const struct w } /* Context activation is done by the caller. */ -static void create_default_samplers(struct wined3d_device *device) +static void create_default_samplers(struct wined3d_device *device, struct wined3d_context *context) { - const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; + const struct wined3d_gl_info *gl_info = context->gl_info; if (gl_info->supported[ARB_SAMPLER_OBJECTS]) { @@ -1058,7 +1058,7 @@ HRESULT CDECL wined3d_device_init_3d(struct wined3d_device *device, context = context_acquire(device, NULL); create_dummy_textures(device, context); - create_default_samplers(device); + create_default_samplers(device, context); device->contexts[0]->last_was_rhw = 0; @@ -4620,7 +4620,7 @@ static HRESULT create_primary_opengl_context(struct wined3d_device *device, stru swapchain->context[0] = context; swapchain->num_contexts = 1; create_dummy_textures(device, context); - create_default_samplers(device); + create_default_samplers(device, context); context_release(context); return WINED3D_OK;