kernel32: Always use conhost for ReadConsoleW.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
143c210360
commit
633b244b1a
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@ -10,7 +10,6 @@ C_SRCS = \
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computername.c \
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computername.c \
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console.c \
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console.c \
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debugger.c \
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debugger.c \
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editline.c \
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file.c \
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file.c \
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heap.c \
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heap.c \
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kernel_main.c \
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kernel_main.c \
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@ -41,7 +41,6 @@
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#include "wine/exception.h"
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#include "wine/exception.h"
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#include "wine/debug.h"
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#include "wine/debug.h"
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#include "excpt.h"
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#include "excpt.h"
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#include "console_private.h"
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#include "kernel_private.h"
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#include "kernel_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(console);
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WINE_DEFAULT_DEBUG_CHANNEL(console);
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@ -243,10 +242,6 @@ DWORD WINAPI GetConsoleTitleA(LPSTR title, DWORD size)
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}
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}
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static WCHAR* S_EditString /* = NULL */;
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static unsigned S_EditStrPos /* = 0 */;
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/***********************************************************************
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/***********************************************************************
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* ReadConsoleA (KERNEL32.@)
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* ReadConsoleA (KERNEL32.@)
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*/
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*/
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@ -274,76 +269,23 @@ BOOL WINAPI ReadConsoleA( HANDLE handle, LPVOID buffer, DWORD length, DWORD *ret
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/***********************************************************************
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/***********************************************************************
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* ReadConsoleW (KERNEL32.@)
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* ReadConsoleW (KERNEL32.@)
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*/
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*/
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BOOL WINAPI ReadConsoleW(HANDLE hConsoleInput, LPVOID lpBuffer,
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BOOL WINAPI ReadConsoleW( HANDLE handle, void *buffer, DWORD length, DWORD *count, void *reserved )
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DWORD nNumberOfCharsToRead, LPDWORD lpNumberOfCharsRead, LPVOID lpReserved)
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{
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{
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IO_STATUS_BLOCK io;
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BOOL ret;
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DWORD charsread;
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LPWSTR xbuf = lpBuffer;
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DWORD mode;
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TRACE("(%p,%p,%d,%p,%p)\n",
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TRACE( "(%p,%p,%d,%p,%p)\n", handle, buffer, length, count, reserved );
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hConsoleInput, lpBuffer, nNumberOfCharsToRead, lpNumberOfCharsRead, lpReserved);
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if (nNumberOfCharsToRead > INT_MAX)
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if (length > INT_MAX)
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{
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{
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SetLastError(ERROR_NOT_ENOUGH_MEMORY);
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SetLastError(ERROR_NOT_ENOUGH_MEMORY);
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return FALSE;
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return FALSE;
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}
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}
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if (!NtDeviceIoControlFile(hConsoleInput, NULL, NULL, NULL, &io, IOCTL_CONDRV_READ_CONSOLE, NULL, 0, lpBuffer,
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ret = DeviceIoControl( handle, IOCTL_CONDRV_READ_CONSOLE, NULL, 0, buffer,
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nNumberOfCharsToRead * sizeof(WCHAR)))
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length * sizeof(WCHAR), count, NULL );
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{
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if (ret) *count /= sizeof(WCHAR);
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if (lpNumberOfCharsRead) *lpNumberOfCharsRead = io.Information / sizeof(WCHAR);
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else SetLastError( ERROR_INVALID_HANDLE );
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return TRUE;
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return ret;
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}
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if (!GetConsoleMode(hConsoleInput, &mode))
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return FALSE;
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if (mode & ENABLE_LINE_INPUT)
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{
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if (!S_EditString || S_EditString[S_EditStrPos] == 0)
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{
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HeapFree(GetProcessHeap(), 0, S_EditString);
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if (!(S_EditString = CONSOLE_Readline(hConsoleInput, TRUE)))
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return FALSE;
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S_EditStrPos = 0;
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}
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charsread = lstrlenW(&S_EditString[S_EditStrPos]);
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if (charsread > nNumberOfCharsToRead) charsread = nNumberOfCharsToRead;
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memcpy(xbuf, &S_EditString[S_EditStrPos], charsread * sizeof(WCHAR));
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S_EditStrPos += charsread;
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}
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else
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{
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INPUT_RECORD ir;
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DWORD timeout = INFINITE;
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/* FIXME: should we read at least 1 char? The SDK does not say */
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/* wait for at least one available input record (it doesn't mean we'll have
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* chars stored in xbuf...)
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*
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* Although SDK doc keeps silence about 1 char, SDK examples assume
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* that we should wait for at least one character (not key). --KS
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*/
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charsread = 0;
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do
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{
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if (read_console_input(hConsoleInput, &ir, timeout) != rci_gotone) break;
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if (ir.EventType == KEY_EVENT && ir.Event.KeyEvent.bKeyDown &&
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ir.Event.KeyEvent.uChar.UnicodeChar)
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{
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xbuf[charsread++] = ir.Event.KeyEvent.uChar.UnicodeChar;
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timeout = 0;
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}
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} while (charsread < nNumberOfCharsToRead);
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/* nothing has been read */
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if (timeout == INFINITE) return FALSE;
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}
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if (lpNumberOfCharsRead) *lpNumberOfCharsRead = charsread;
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return TRUE;
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}
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}
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@ -397,26 +339,6 @@ BOOL WINAPI DECLSPEC_HOTPATCH WriteConsoleW( HANDLE handle, const void *buffer,
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}
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}
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/******************************************************************
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* CONSOLE_FillLineUniform
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*
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* Helper function for ScrollConsoleScreenBufferW
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* Fills a part of a line with a constant character info
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*/
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void CONSOLE_FillLineUniform(HANDLE hConsoleOutput, int i, int j, int len, LPCHAR_INFO lpFill)
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{
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struct condrv_fill_output_params params;
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params.mode = CHAR_INFO_MODE_TEXTATTR;
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params.x = i;
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params.y = j;
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params.count = len;
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params.wrap = FALSE;
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params.ch = lpFill->Char.UnicodeChar;
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params.attr = lpFill->Attributes;
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DeviceIoControl( hConsoleOutput, IOCTL_CONDRV_FILL_OUTPUT, ¶ms, sizeof(params), NULL, 0, NULL, NULL );
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}
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/******************************************************************
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/******************************************************************
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* GetConsoleDisplayMode (KERNEL32.@)
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* GetConsoleDisplayMode (KERNEL32.@)
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*/
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*/
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@ -444,88 +366,6 @@ BOOL WINAPI SetConsoleDisplayMode(HANDLE hConsoleOutput, DWORD dwFlags,
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return TRUE;
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return TRUE;
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}
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}
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/* ====================================================================
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*
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* Console manipulation functions
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*
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* ====================================================================*/
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/* some missing functions...
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* FIXME: those are likely to be defined as undocumented function in kernel32 (or part of them)
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* should get the right API and implement them
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* SetConsoleCommandHistoryMode
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* SetConsoleNumberOfCommands[AW]
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*/
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int CONSOLE_GetHistory(int idx, WCHAR* buf, int buf_len)
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{
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int len = 0;
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SERVER_START_REQ( get_console_input_history )
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{
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req->handle = 0;
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req->index = idx;
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if (buf && buf_len > 1)
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{
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wine_server_set_reply( req, buf, (buf_len - 1) * sizeof(WCHAR) );
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}
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if (!wine_server_call_err( req ))
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{
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if (buf) buf[wine_server_reply_size(reply) / sizeof(WCHAR)] = 0;
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len = reply->total / sizeof(WCHAR) + 1;
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}
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}
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SERVER_END_REQ;
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return len;
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}
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/******************************************************************
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* CONSOLE_AppendHistory
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*
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*
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*/
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BOOL CONSOLE_AppendHistory(const WCHAR* ptr)
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{
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size_t len = lstrlenW(ptr);
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BOOL ret;
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while (len && (ptr[len - 1] == '\n' || ptr[len - 1] == '\r')) len--;
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if (!len) return FALSE;
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SERVER_START_REQ( append_console_input_history )
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{
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req->handle = 0;
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wine_server_add_data( req, ptr, len * sizeof(WCHAR) );
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ret = !wine_server_call_err( req );
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}
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SERVER_END_REQ;
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return ret;
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}
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/******************************************************************
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* CONSOLE_GetNumHistoryEntries
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*
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*
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*/
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unsigned CONSOLE_GetNumHistoryEntries(HANDLE console)
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{
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struct condrv_input_info info;
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BOOL ret = DeviceIoControl( console, IOCTL_CONDRV_GET_INPUT_INFO, NULL, 0, &info, sizeof(info), NULL, NULL );
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return ret ? info.history_index : ~0;
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}
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/******************************************************************
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* CONSOLE_GetEditionMode
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*
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*
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*/
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BOOL CONSOLE_GetEditionMode(HANDLE hConIn, int* mode)
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{
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struct condrv_input_info info;
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return DeviceIoControl( hConIn, IOCTL_CONDRV_GET_INPUT_INFO, NULL, 0, &info, sizeof(info), NULL, NULL )
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? info.edition_mode : 0;
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}
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/******************************************************************
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/******************************************************************
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* GetConsoleAliasW
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* GetConsoleAliasW
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*
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*
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@ -1,34 +0,0 @@
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/*
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* Console private definitions
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*
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* Copyright 2002 Eric Pouech
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_CONSOLE_PRIVATE_H
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#define __WINE_CONSOLE_PRIVATE_H
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/* console.c */
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extern int CONSOLE_GetHistory(int idx, WCHAR* buf, int buf_len) DECLSPEC_HIDDEN;
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extern BOOL CONSOLE_AppendHistory(const WCHAR *p) DECLSPEC_HIDDEN;
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extern unsigned CONSOLE_GetNumHistoryEntries(HANDLE) DECLSPEC_HIDDEN;
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extern void CONSOLE_FillLineUniform(HANDLE hConsoleOutput, int i, int j, int len, LPCHAR_INFO lpFill) DECLSPEC_HIDDEN;
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extern BOOL CONSOLE_GetEditionMode(HANDLE, int*) DECLSPEC_HIDDEN;
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/* editline.c */
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extern WCHAR* CONSOLE_Readline(HANDLE, BOOL) DECLSPEC_HIDDEN;
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#endif /* __WINE_CONSOLE_PRIVATE_H */
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File diff suppressed because it is too large
Load Diff
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@ -30,7 +30,6 @@
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#include "winternl.h"
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#include "winternl.h"
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#include "kernel_private.h"
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#include "kernel_private.h"
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#include "console_private.h"
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#include "wine/debug.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(process);
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WINE_DEFAULT_DEBUG_CHANNEL(process);
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