wined3d: Raise MaxPrimitiveCount and MaxVertexIndex.

This commit is contained in:
Stefan Dösinger 2014-03-28 21:03:46 +01:00 committed by Alexandre Julliard
parent 1d67d66efc
commit 62f7ba2555
1 changed files with 2 additions and 2 deletions

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@ -4473,8 +4473,8 @@ HRESULT CDECL wined3d_get_device_caps(const struct wined3d *wined3d, UINT adapte
caps->MaxAnisotropy = gl_info->limits.anisotropy;
caps->MaxPointSize = gl_info->limits.pointsize_max;
caps->MaxPrimitiveCount = 0xfffff; /* For now set 2^20-1 which is used by most >=Geforce3/Radeon8500 cards */
caps->MaxVertexIndex = 0xfffff;
caps->MaxPrimitiveCount = 0x555555; /* Taken from an AMD Radeon HD 5700 (Evergreen) GPU. */
caps->MaxVertexIndex = 0xffffff; /* Taken from an AMD Radeon HD 5700 (Evergreen) GPU. */
caps->MaxStreams = MAX_STREAMS;
caps->MaxStreamStride = 1024;