From 62dda27f53b59b2404276213bd4d45e16c7b44fb Mon Sep 17 00:00:00 2001 From: Matteo Bruni Date: Tue, 12 Mar 2019 21:25:07 +0100 Subject: [PATCH] d3d8/tests: Set FVF in test_draw_primitive(). Signed-off-by: Matteo Bruni Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d8/tests/device.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index d5989b8b09a..1a5a0405cb7 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -9475,6 +9475,8 @@ static void test_draw_primitive(void) ok(SUCCEEDED(hr), "Unlock failed, hr %#x.\n", hr); hr = IDirect3DDevice8_SetStreamSource(device, 0, vertex_buffer, sizeof(*quad)); ok(SUCCEEDED(hr), "SetStreamSource failed, hr %#x.\n", hr); + hr = IDirect3DDevice8_SetVertexShader(device, D3DFVF_XYZ | D3DFVF_DIFFUSE); + ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr); hr = IDirect3DDevice8_CreateIndexBuffer(device, sizeof(indices), 0, D3DFMT_INDEX16, D3DPOOL_DEFAULT, &index_buffer);