wined3d: Kill the now unused MAX_MIP_LEVELS.

This commit is contained in:
Henri Verbeet 2010-04-26 11:02:32 +02:00 committed by Alexandre Julliard
parent 0dac2e8911
commit 61d8338815
1 changed files with 0 additions and 3 deletions

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@ -773,9 +773,6 @@ extern int num_lock DECLSPEC_HIDDEN;
(vec)[3] = D3DCOLOR_A(dw); \
} while(0)
/* DirectX Device Limits */
/* --------------------- */
#define MAX_MIP_LEVELS 32 /* Maximum number of mipmap levels. */
#define HIGHEST_TRANSFORMSTATE WINED3DTS_WORLDMATRIX(255) /* Highest value in WINED3DTRANSFORMSTATETYPE */
/* Checking of API calls */