xinput: Added XInputGetCapabilities function with test case.
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@ -24,6 +24,7 @@
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#include "wine/test.h"
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#include "wine/test.h"
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static DWORD (WINAPI *pXInputGetState)(DWORD, XINPUT_STATE*);
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static DWORD (WINAPI *pXInputGetState)(DWORD, XINPUT_STATE*);
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static DWORD (WINAPI *pXInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*);
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static void test_get_state(void)
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static void test_get_state(void)
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{
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{
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@ -64,6 +65,30 @@ static void test_get_state(void)
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
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}
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}
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static void test_get_capabilities(void)
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{
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XINPUT_CAPABILITIES capabilities;
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DWORD controllerNum;
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DWORD result;
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for(controllerNum=0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
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{
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ZeroMemory(&capabilities, sizeof(XINPUT_CAPABILITIES));
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result = pXInputGetCapabilities(controllerNum, XINPUT_FLAG_GAMEPAD, &capabilities);
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ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetCapabilities failed with (%d)\n", result);
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if (ERROR_DEVICE_NOT_CONNECTED == result)
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{
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skip("Controller %d is not connected\n", controllerNum);
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}
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}
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ZeroMemory(&capabilities, sizeof(XINPUT_CAPABILITIES));
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result = pXInputGetCapabilities(XUSER_MAX_COUNT+1, XINPUT_FLAG_GAMEPAD, &capabilities);
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ok(result == ERROR_BAD_ARGUMENTS, "XInputGetCapabilities returned (%d)\n", result);
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}
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START_TEST(xinput)
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START_TEST(xinput)
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{
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{
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HMODULE hXinput;
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HMODULE hXinput;
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@ -72,7 +97,9 @@ START_TEST(xinput)
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if (hXinput)
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if (hXinput)
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{
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{
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pXInputGetState = (void*)GetProcAddress(hXinput, "XInputGetState");
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pXInputGetState = (void*)GetProcAddress(hXinput, "XInputGetState");
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pXInputGetCapabilities = (void*)GetProcAddress(hXinput, "XInputGetCapabilities");
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test_get_state();
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test_get_state();
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test_get_capabilities();
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}
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}
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else
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else
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{
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{
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@ -2,6 +2,6 @@
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@ stub XInputSetState #(long ptr)
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@ stub XInputSetState #(long ptr)
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@ stdcall XInputGetState(long ptr)
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@ stdcall XInputGetState(long ptr)
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@ stub XInputGetKeystroke #(long long ptr)
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@ stub XInputGetKeystroke #(long long ptr)
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@ stub XInputGetCapabilities #(long long ptr)
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@ stdcall XInputGetCapabilities(long long ptr)
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@ stub XInputGetDSoundAudioDeviceGuids #(long ptr ptr)
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@ stub XInputGetDSoundAudioDeviceGuids #(long ptr ptr)
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@ stub XInputGetBatteryInformation
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@ stub XInputGetBatteryInformation
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@ -57,3 +57,15 @@ DWORD WINAPI XInputGetState(DWORD dwUserIndex, XINPUT_STATE* pState)
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}
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}
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return ERROR_BAD_ARGUMENTS;
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return ERROR_BAD_ARGUMENTS;
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}
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}
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DWORD WINAPI XInputGetCapabilities(DWORD dwUserIndex, DWORD dwFlags, XINPUT_CAPABILITIES* pCapabilities)
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{
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FIXME("(%d %d %p)\n", dwUserIndex, dwFlags, pCapabilities);
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if (dwUserIndex < XUSER_MAX_COUNT)
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{
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return ERROR_DEVICE_NOT_CONNECTED;
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/* If controller exists then return ERROR_SUCCESS */
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}
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return ERROR_BAD_ARGUMENTS;
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}
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