Correct a couple of minor documentation typos.

This commit is contained in:
Bill Medland 2005-02-23 21:05:50 +00:00 committed by Alexandre Julliard
parent afcab24230
commit 6115e72c75
1 changed files with 8 additions and 8 deletions

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@ -238,7 +238,7 @@ if (res != ERROR_SUCCESS) return res;
thread. On recent versions of Linux the __thread keyword
provides a convenient interface to this functionality - a
more portable API is exposed in the pthread
library. However, these facilities is not used by Wine,
library. However, these facilities are not used by Wine,
rather, we implement Win32 TLS entirely ourselves.
</para>
</sect3>
@ -295,13 +295,13 @@ if (res != ERROR_SUCCESS) return res;
<para>
Let's start with a bit of history. Back in the dark ages
when Wines threading support was first implemented a
when Wine's threading support was first implemented a
problem was faced - Windows had much more capable
threading APIs than Linux did. This presented a problem -
Wine works either by reimplementing an API entirely or by
mapping it onto the underlying systems equivalent. How
could Win32 threading be implemented using a library which
did not have all the neeed features? The answer, of
did not have all the needed features? The answer, of
course, was that it couldn't be.
</para>
@ -338,14 +338,14 @@ if (res != ERROR_SUCCESS) return res;
</para>
<para>
The solution was simple yet ingenius: Wine would provide
The solution was simple yet ingenious: Wine would provide
its own implementation of the pthread library
<emphasis>inside</emphasis> its own binary. Due to the
semantics of ELF symbol scoping, this would cause Wines
own implementations to override any implementation loaded
semantics of ELF symbol scoping, this would cause Wine's
own implementation to override any implementation loaded
later on (like the real libpthread.so). Therefore, any
calls to the pthread APIs in external libraries would be
linked to Wines instead of the systems pthreads library,
linked to Wine's instead of the system's pthreads library,
and Wine implemented pthreads by using the standard
Windows threading APIs it in turn implemented itself.
</para>
@ -366,7 +366,7 @@ if (res != ERROR_SUCCESS) return res;
<para>
The fake pthread implementation can be found in
<filename>loader/kthread.c</filename>, which is used to
produce to wine-kthread binary. In contrast,
produce the wine-kthread binary. In contrast,
loader/pthread.c produces the wine-pthread binary which is
used on newer NPTL systems.
</para>