From 6110fe3a823ac4f0e67746cd1113485d12604777 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Tue, 15 Mar 2011 18:19:32 +0100 Subject: [PATCH] wined3d: Use the correct resource_ops in cubetexture_unload(). --- dlls/wined3d/cubetexture.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/cubetexture.c b/dlls/wined3d/cubetexture.c index 4171d55878d..9a27f5b462a 100644 --- a/dlls/wined3d/cubetexture.c +++ b/dlls/wined3d/cubetexture.c @@ -151,7 +151,7 @@ static void cubetexture_unload(struct wined3d_resource *resource) struct wined3d_resource *sub_resource = texture->baseTexture.sub_resources[i]; IWineD3DSurfaceImpl *surface = surface_from_resource(sub_resource); - resource->resource_ops->resource_unload(sub_resource); + sub_resource->resource_ops->resource_unload(sub_resource); surface_set_texture_name(surface, 0, TRUE); surface_set_texture_name(surface, 0, FALSE); }