server: Create ifchange async queue on socket fd.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -8345,12 +8345,15 @@ static void test_sioAddressListChange(void)
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{
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struct sockaddr_in bindAddress;
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struct in_addr net_address;
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WSAOVERLAPPED overlapped;
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WSAOVERLAPPED overlapped, *olp;
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struct hostent *h;
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DWORD num_bytes, error, tick;
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SOCKET sock, sock2, sock3;
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WSAEVENT event2, event3;
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HANDLE io_port;
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ULONG_PTR key;
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int acount;
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BOOL bret;
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int ret;
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/* Use gethostbyname to find the list of local network interfaces */
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@ -8465,8 +8468,33 @@ static void test_sioAddressListChange(void)
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ok (ret == SOCKET_ERROR, "WSAIoctl(SIO_ADDRESS_LIST_CHANGE) failed with error %d\n", error);
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ok (error == WSAEWOULDBLOCK, "expected 10035, got %d\n", error);
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io_port = CreateIoCompletionPort( (HANDLE)sock, NULL, 0, 0 );
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ok (io_port != NULL, "failed to create completion port %u\n", GetLastError());
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set_blocking(sock, FALSE);
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memset(&overlapped, 0, sizeof(overlapped));
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SetLastError(0xdeadbeef);
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ret = WSAIoctl(sock, SIO_ADDRESS_LIST_CHANGE, NULL, 0, NULL, 0, &num_bytes, &overlapped, NULL);
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error = GetLastError();
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ok (ret == SOCKET_ERROR, "WSAIoctl(SIO_ADDRESS_LIST_CHANGE) failed with error %u\n", error);
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ok (error == ERROR_IO_PENDING, "expected ERROR_IO_PENDING got %u\n", error);
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olp = (WSAOVERLAPPED *)0xdeadbeef;
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bret = GetQueuedCompletionStatus( io_port, &num_bytes, &key, &olp, 0 );
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ok(!bret, "failed to get completion status %u\n", bret);
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ok(GetLastError() == WAIT_TIMEOUT, "Last error was %d\n", GetLastError());
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ok(!olp, "Overlapped structure is at %p\n", olp);
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closesocket(sock);
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olp = (WSAOVERLAPPED *)0xdeadbeef;
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bret = GetQueuedCompletionStatus( io_port, &num_bytes, &key, &olp, 0 );
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ok(!bret, "failed to get completion status %u\n", bret);
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ok(GetLastError() == ERROR_OPERATION_ABORTED, "Last error was %u\n", GetLastError());
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ok(olp == &overlapped, "Overlapped structure is at %p\n", olp);
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CloseHandle(io_port);
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/* Misuse of the API by using a blocking socket and not using an overlapped structure,
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* this leads to a hang forever. */
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if (0)
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@ -606,7 +606,9 @@ static void sock_queue_async( struct fd *fd, const async_data_t *data, int type,
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static void sock_reselect_async( struct fd *fd, struct async_queue *queue )
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{
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struct sock *sock = get_fd_user( fd );
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sock_reselect( sock );
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/* ignore reselect on ifchange queue */
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if (sock->ifchange_q != queue)
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sock_reselect( sock );
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}
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static int sock_cancel_async( struct fd *fd, struct process *process, struct thread *thread, client_ptr_t iosb )
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@ -640,6 +642,7 @@ static void sock_destroy( struct object *obj )
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free_async_queue( sock->read_q );
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free_async_queue( sock->write_q );
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async_wake_up( sock->ifchange_q, STATUS_CANCELLED );
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sock_destroy_ifchange_q( sock );
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if (sock->event) release_object( sock->event );
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if (sock->fd)
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@ -973,7 +976,6 @@ static void ifchange_destroy( struct object *obj );
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static int ifchange_get_poll_events( struct fd *fd );
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static void ifchange_poll_event( struct fd *fd, int event );
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static void ifchange_reselect_async( struct fd *fd, struct async_queue *queue );
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struct ifchange
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{
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@ -1014,7 +1016,7 @@ static const struct fd_ops ifchange_fd_ops =
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no_fd_flush, /* flush */
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no_fd_ioctl, /* ioctl */
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NULL, /* queue_async */
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ifchange_reselect_async, /* reselect_async */
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NULL, /* reselect_async */
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NULL /* cancel_async */
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};
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@ -1096,11 +1098,6 @@ static void ifchange_poll_event( struct fd *fd, int event )
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if (status != STATUS_PENDING) ifchange_wake_up( ifchange, status );
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}
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static void ifchange_reselect_async( struct fd *fd, struct async_queue *queue )
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{
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/* do nothing, this object is about to disappear */
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}
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#endif
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/* we only need one of these interface notification objects, all of the sockets dependent upon
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@ -1174,7 +1171,6 @@ static void ifchange_add_sock( struct object *obj, struct sock *sock )
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static struct async_queue *sock_get_ifchange_q( struct sock *sock )
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{
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struct object *ifchange;
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struct fd *fd;
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if (sock->ifchange_q) /* reuse existing ifchange_q for this socket */
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return sock->ifchange_q;
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@ -1183,9 +1179,7 @@ static struct async_queue *sock_get_ifchange_q( struct sock *sock )
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return NULL;
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/* create the ifchange notification queue */
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fd = get_obj_fd( ifchange );
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sock->ifchange_q = create_async_queue( fd );
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release_object( fd );
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sock->ifchange_q = create_async_queue( sock->fd );
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if (!sock->ifchange_q)
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{
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release_object( ifchange );
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