diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index d01004373cb..0b9c7124860 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -168,12 +168,35 @@ out: return ret; } +static IDirect3DDevice9 *create_device(IDirect3D9 *d3d9) +{ + D3DPRESENT_PARAMETERS present_parameters = {0}; + IDirect3DDevice9 *device; + HRESULT hr; + + present_parameters.Windowed = TRUE; + present_parameters.hDeviceWindow = create_window(); + present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; + present_parameters.BackBufferWidth = 640; + present_parameters.BackBufferHeight = 480; + present_parameters.BackBufferFormat = D3DFMT_A8R8G8B8; + present_parameters.EnableAutoDepthStencil = TRUE; + present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8; + + hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, + present_parameters.hDeviceWindow, D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device); + ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE || hr == D3DERR_INVALIDCALL, + "Failed to create a device, hr %#x.\n", hr); + if (FAILED(hr)) + DestroyWindow(present_parameters.hDeviceWindow); + + return device; +} + static IDirect3DDevice9 *init_d3d9(void) { IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0; IDirect3D9 *d3d9_ptr = 0; - IDirect3DDevice9 *device_ptr = 0; - D3DPRESENT_PARAMETERS present_parameters; HRESULT hr; D3DADAPTER_IDENTIFIER9 identifier; @@ -188,16 +211,6 @@ static IDirect3DDevice9 *init_d3d9(void) return NULL; } - ZeroMemory(&present_parameters, sizeof(present_parameters)); - present_parameters.Windowed = TRUE; - present_parameters.hDeviceWindow = create_window(); - present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; - present_parameters.BackBufferWidth = 640; - present_parameters.BackBufferHeight = 480; - present_parameters.BackBufferFormat = D3DFMT_A8R8G8B8; - present_parameters.EnableAutoDepthStencil = TRUE; - present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8; - memset(&identifier, 0, sizeof(identifier)); hr = IDirect3D9_GetAdapterIdentifier(d3d9_ptr, 0, 0, &identifier); ok(hr == D3D_OK, "Failed to get adapter identifier description\n"); @@ -210,12 +223,7 @@ static IDirect3DDevice9 *init_d3d9(void) HIWORD(U(identifier.DriverVersion).HighPart), LOWORD(U(identifier.DriverVersion).HighPart), HIWORD(U(identifier.DriverVersion).LowPart), LOWORD(U(identifier.DriverVersion).LowPart)); - hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, - present_parameters.hDeviceWindow, D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device_ptr); - ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE || hr == D3DERR_INVALIDCALL, - "Failed to create a device, hr %#x.\n", hr); - - return device_ptr; + return create_device(d3d9_ptr); } static void cleanup_device(IDirect3DDevice9 *device) @@ -8741,56 +8749,63 @@ cleanup: IDirect3DVertexDeclaration9_Release(vertex_declaration); } -static void stencil_cull_test(IDirect3DDevice9 *device) { +static void stencil_cull_test(IDirect3D9 *d3d9) +{ + IDirect3DDevice9 *device; + D3DCAPS9 caps; HRESULT hr; - IDirect3DSurface9 *depthstencil = NULL; - D3DSURFACE_DESC desc; - float quad1[] = { + static const float quad1[] = + { -1.0, -1.0, 0.1, 0.0, -1.0, 0.1, -1.0, 0.0, 0.1, 0.0, 0.0, 0.1, }; - float quad2[] = { + static const float quad2[] = + { 0.0, -1.0, 0.1, 1.0, -1.0, 0.1, 0.0, 0.0, 0.1, 1.0, 0.0, 0.1, }; - float quad3[] = { + static const float quad3[] = + { 0.0, 0.0, 0.1, 1.0, 0.0, 0.1, 0.0, 1.0, 0.1, 1.0, 1.0, 0.1, }; - float quad4[] = { + static const float quad4[] = + { -1.0, 0.0, 0.1, 0.0, 0.0, 0.1, -1.0, 1.0, 0.1, 0.0, 1.0, 0.1, }; - struct vertex painter[] = { + struct vertex painter[] = + { {-1.0, -1.0, 0.0, 0x00000000}, { 1.0, -1.0, 0.0, 0x00000000}, {-1.0, 1.0, 0.0, 0x00000000}, { 1.0, 1.0, 0.0, 0x00000000}, }; - WORD indices_cw[] = {0, 1, 3}; - WORD indices_ccw[] = {0, 2, 3}; + static const WORD indices_cw[] = {0, 1, 3}; + static const WORD indices_ccw[] = {0, 2, 3}; unsigned int i; DWORD color; - IDirect3DDevice9_GetDepthStencilSurface(device, &depthstencil); - if(depthstencil == NULL) { - skip("No depth stencil buffer\n"); + device = create_device(d3d9); + if (!device) + { + skip("Cannot create a device with a D24S8 stencil buffer.\n"); return; } - hr = IDirect3DSurface9_GetDesc(depthstencil, &desc); - ok(hr == D3D_OK, "IDirect3DSurface9_GetDesc failed with %08x\n", hr); - IDirect3DSurface9_Release(depthstencil); - if(desc.Format != D3DFMT_D24S8 && desc.Format != D3DFMT_D24X4S4) { - skip("No 4 or 8 bit stencil surface\n"); - return; + hr = IDirect3DDevice9_GetDeviceCaps(device, &caps); + ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr); + if (!(caps.StencilCaps & D3DSTENCILCAPS_TWOSIDED)) + { + skip("No two sided stencil support\n"); + goto cleanup; } hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_STENCIL, 0x00ff0000, 0.0, 0x8); @@ -8798,6 +8813,10 @@ static void stencil_cull_test(IDirect3DDevice9 *device) { hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ); ok(SUCCEEDED(hr), "Failed to set FVF,hr %#x.\n", hr); + hr = IDirect3DDevice9_SetRenderState(device, D3DRS_ZENABLE, D3DZB_FALSE); + ok(hr == D3D_OK, "Failed to disable Z test, %#x.\n", hr); + hr = IDirect3DDevice9_SetRenderState(device, D3DRS_LIGHTING, FALSE); + ok(hr == D3D_OK, "Failed to disable lighting, %#x.\n", hr); hr = IDirect3DDevice9_SetRenderState(device, D3DRS_STENCILFAIL, D3DSTENCILOP_INCR); ok(hr == D3D_OK, "IDirect3DDevice9_SetRenderState returned %08x\n", hr); hr = IDirect3DDevice9_SetRenderState(device, D3DRS_STENCILZFAIL, D3DSTENCILOP_DECR); @@ -8927,6 +8946,9 @@ static void stencil_cull_test(IDirect3DDevice9 *device) { hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL); ok(hr == D3D_OK, "IDirect3DDevice9_Present failed with %08x\n", hr); + +cleanup: + cleanup_device(device); } static void vpos_register_test(IDirect3DDevice9 *device) @@ -14872,11 +14894,6 @@ START_TEST(visual) fixed_function_decl_test(device_ptr); conditional_np2_repeat_test(device_ptr); fixed_function_bumpmap_test(device_ptr); - if(caps.StencilCaps & D3DSTENCILCAPS_TWOSIDED) { - stencil_cull_test(device_ptr); - } else { - skip("No two sided stencil support\n"); - } pointsize_test(device_ptr); tssargtemp_test(device_ptr); np2_stretch_rect_test(device_ptr); @@ -14970,6 +14987,7 @@ START_TEST(visual) multisampled_depth_buffer_test(d3d9); resz_test(d3d9); + stencil_cull_test(d3d9); IDirect3D9_Release(d3d9);