ddraw/tests: Properly release surfaces even if we can't get the texture object.

This commit is contained in:
Alexandre Julliard 2009-07-14 11:29:02 +02:00
parent 340f5734bf
commit 60d389670a
1 changed files with 27 additions and 25 deletions

View File

@ -1030,7 +1030,8 @@ static void IFaceRefCount(void)
/* IDirect3DTexture interface (unlike the others) alters the original IDirectDrawSurface ref count */
ret = IDirectDrawSurface_QueryInterface(surf, &IID_IDirect3DTexture, (void **) &tex);
if (ret == E_NOINTERFACE) return; /* win64 */
if (SUCCEEDED(ret))
{
ref = getRefcount((IUnknown *) tex);
todo_wine ok(ref == 2, "Refcount is %u, expected 2\n", ref);
ref = getRefcount((IUnknown *) surf);
@ -1060,6 +1061,7 @@ static void IFaceRefCount(void)
ref = IDirectDrawGammaControl_Release(gamma); /* Release the gamma control */
todo_wine ok(ref == 0, "Refcount is %u, expected 0\n", ref);
}
ref = IDirectDrawSurface2_Release(surf2); /* Release one of the 2 surf2 interfaces */
todo_wine ok(ref == 1, "Refcount is %u, expected 1\n", ref);