d3drm: Fix signature of LoadTextureFromResource macro of IDirect3DRM2 interface.
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@ -294,7 +294,7 @@ DECLARE_INTERFACE_(IDirect3DRM2,IUnknown)
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#define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p)
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#define IDirect3DRM2_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c)
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#define IDirect3DRM2_LoadTexture(p,a,b) (p)->LoadTexture(a,b)
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#define IDirect3DRM2_LoadTextureFromResource(p,a,b) (p)->LoadTextureFromResource(a,b)
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#define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d) (p)->LoadTextureFromResource(a,b,c,d)
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#define IDirect3DRM2_SetSearchPath(p,a) (p)->SetSearchPath(a)
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#define IDirect3DRM2_AddSearchPath(p,a) (p)->AddSearchPath(a)
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#define IDirect3DRM2_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b)
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