d3d10: Fix a HeapFree() in d3d10_effect_Release().
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@ -1737,7 +1737,7 @@ static ULONG STDMETHODCALLTYPE d3d10_effect_Release(ID3D10Effect *iface)
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{
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d3d10_effect_variable_destroy(&This->local_variables[i]);
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}
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HeapFree(GetProcessHeap(), 0, &This->local_variables);
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HeapFree(GetProcessHeap(), 0, This->local_variables);
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}
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if (This->local_buffers)
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