setupapi: Copy the complete resource tree into the fake dlls.
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f360e75ca4
commit
605574bebf
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@ -95,87 +95,76 @@ static inline void add_directory( struct dll_info *info, unsigned int idx, DWORD
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info->nt->OptionalHeader.DataDirectory[idx].Size = size;
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}
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/* find the limits of the resource data */
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static void get_resource_data( const IMAGE_RESOURCE_DIRECTORY *dir, const BYTE *root,
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DWORD *rva_start, DWORD *rva_end )
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{
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const IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;
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int i;
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entry = (const IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
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for (i = 0; i < dir->NumberOfNamedEntries + dir->NumberOfIdEntries; i++, entry++)
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{
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const void *ptr = root + entry->u2.s3.OffsetToDirectory;
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if (entry->u2.s3.DataIsDirectory) get_resource_data( ptr, root, rva_start, rva_end );
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else
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{
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const IMAGE_RESOURCE_DATA_ENTRY *data = ptr;
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*rva_start = min( *rva_start, data->OffsetToData );
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*rva_end = max( *rva_end, data->OffsetToData + data->Size );
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}
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}
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}
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/* fixup RVAs of resource data */
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static void fixup_resources( IMAGE_RESOURCE_DIRECTORY *dir, BYTE *root, int delta )
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{
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IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;
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int i;
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entry = (IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
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for (i = 0; i < dir->NumberOfNamedEntries + dir->NumberOfIdEntries; i++, entry++)
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{
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void *ptr = root + entry->u2.s3.OffsetToDirectory;
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if (entry->u2.s3.DataIsDirectory) fixup_resources( ptr, root, delta );
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else
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{
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IMAGE_RESOURCE_DATA_ENTRY *data = ptr;
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if (data->OffsetToData) data->OffsetToData += delta;
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}
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}
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}
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/* add version resources to the dll by copying them from the source module */
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static BOOL add_version_resource( HMODULE module, struct dll_info *dll_info )
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{
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int i;
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BOOL ret = FALSE;
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DWORD size, pos;
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DWORD rva_start = ~0U, rva_end = 0, dir_size, total_size;
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const IMAGE_RESOURCE_DIRECTORY *basedir;
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const BYTE *data_start, *root;
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BYTE *buffer;
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LDR_RESOURCE_INFO info;
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IMAGE_RESOURCE_DIRECTORY *dir;
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IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;
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IMAGE_RESOURCE_DATA_ENTRY *data;
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const IMAGE_RESOURCE_DIRECTORY *basedir, *resdir;
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const IMAGE_RESOURCE_DIRECTORY_ENTRY *src_entry;
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const IMAGE_RESOURCE_DATA_ENTRY *src_data;
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if (!module) return TRUE;
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if (LdrFindResourceDirectory_U( module, NULL, 0, &basedir ) != STATUS_SUCCESS) return TRUE;
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info.Type = VS_FILE_INFO;
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info.Name = VS_VERSION_INFO;
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if (LdrFindResourceDirectory_U( module, &info, 2, &resdir ) != STATUS_SUCCESS) return TRUE;
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size = 3 * sizeof(IMAGE_RESOURCE_DIRECTORY);
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size += (resdir->NumberOfIdEntries + 2) * sizeof(IMAGE_RESOURCE_DIRECTORY_ENTRY);
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size += resdir->NumberOfIdEntries * sizeof(IMAGE_RESOURCE_DATA_ENTRY);
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buffer = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, size );
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/* types directory */
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dir = (IMAGE_RESOURCE_DIRECTORY *)buffer;
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dir->NumberOfIdEntries = 1;
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entry = (IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
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entry->u1.s2.Id = info.Type;
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entry->u2.s3.DataIsDirectory = 1;
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entry->u2.s3.OffsetToDirectory = (BYTE *)(entry + 1) - buffer;
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/* names directory */
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dir = (IMAGE_RESOURCE_DIRECTORY *)(entry + 1);
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dir->NumberOfIdEntries = 1;
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entry = (IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
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entry->u1.s2.Id = info.Name;
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entry->u2.s3.DataIsDirectory = 1;
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entry->u2.s3.OffsetToDirectory = (BYTE *)(entry + 1) - buffer;
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/* languages directory */
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dir = (IMAGE_RESOURCE_DIRECTORY *)(entry + 1);
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*dir = *resdir;
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entry = (IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
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src_entry = (const IMAGE_RESOURCE_DIRECTORY_ENTRY *)(resdir + 1);
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memcpy( entry, src_entry, resdir->NumberOfIdEntries * sizeof(*entry) );
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/* data entries */
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data = (IMAGE_RESOURCE_DATA_ENTRY *)(entry + resdir->NumberOfIdEntries);
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pos = size;
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for (i = 0; i < resdir->NumberOfIdEntries; i++)
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{
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void *ptr;
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ULONG data_size;
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src_data = (const IMAGE_RESOURCE_DATA_ENTRY *)((const char *)basedir + src_entry[i].u2.OffsetToData);
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if (LdrAccessResource( module, src_data, &ptr, &data_size )) goto done;
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entry[i].u2.OffsetToData = (BYTE *)&data[i] - buffer;
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data[i] = *src_data;
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data[i].OffsetToData = dll_info->mem_pos + pos;
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if (!xwrite( dll_info, ptr, data_size, dll_info->file_pos + pos )) goto done;
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pos += (data_size + 3) & ~3;
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}
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if (!xwrite( dll_info, buffer, size, dll_info->file_pos )) goto done;
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add_directory( dll_info, IMAGE_DIRECTORY_ENTRY_RESOURCE, dll_info->mem_pos, pos );
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add_section( dll_info, ".rsrc", pos, IMAGE_SCN_CNT_INITIALIZED_DATA | IMAGE_SCN_MEM_READ );
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root = (const BYTE *)basedir;
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get_resource_data( basedir, root, &rva_start, &rva_end );
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data_start = (const BYTE *)module + rva_start;
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if (data_start <= root) return FALSE;
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dir_size = data_start - root;
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if (!(buffer = HeapAlloc( GetProcessHeap(), 0, dir_size ))) return FALSE;
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memcpy( buffer, root, dir_size );
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fixup_resources( (IMAGE_RESOURCE_DIRECTORY *)buffer, buffer, dll_info->mem_pos + dir_size - rva_start );
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if (!xwrite( dll_info, buffer, dir_size, dll_info->file_pos )) goto done;
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if (!xwrite( dll_info, data_start, rva_end - rva_start, dll_info->file_pos + dir_size )) goto done;
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total_size = dir_size + rva_end - rva_start;
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add_directory( dll_info, IMAGE_DIRECTORY_ENTRY_RESOURCE, dll_info->mem_pos, total_size );
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add_section( dll_info, ".rsrc", total_size, IMAGE_SCN_CNT_INITIALIZED_DATA | IMAGE_SCN_MEM_READ );
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ret = TRUE;
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done:
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HeapFree( GetProcessHeap(), 0, buffer );
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return ret;
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}
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void dummy(void)
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{
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__asm__ __volatile__("movl $1,%eax; ret $4");
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}
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/* build a complete fake dll, optionally using module as a source */
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static BOOL build_fake_dll( HANDLE file, HMODULE module )
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{
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