d3d10: Validate offsets and sizes in read_value_list() (AFL).

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2016-05-25 20:04:04 +02:00 committed by Alexandre Julliard
parent 2594f58eb0
commit 6042c2a36b
1 changed files with 23 additions and 9 deletions

View File

@ -1178,17 +1178,31 @@ static BOOL read_int8_value(DWORD value, D3D_SHADER_VARIABLE_TYPE in_type, INT8
}
}
static BOOL read_value_list(const char *ptr, D3D_SHADER_VARIABLE_TYPE out_type,
UINT out_base, UINT out_size, void *out_data)
static BOOL read_value_list(const char *data, size_t data_size, DWORD offset,
D3D_SHADER_VARIABLE_TYPE out_type, UINT out_base, UINT out_size, void *out_data)
{
D3D_SHADER_VARIABLE_TYPE in_type;
const char *ptr;
DWORD t, value;
DWORD count, i;
if (offset >= data_size || !require_space(offset, 1, sizeof(count), data_size))
{
WARN("Invalid offset %#x (data size %#lx).\n", offset, (long)data_size);
return FALSE;
}
ptr = data + offset;
read_dword(&ptr, &count);
if (count != out_size)
return FALSE;
if (!require_space(ptr - data, count, 2 * sizeof(DWORD), data_size))
{
WARN("Invalid value count %#x (offset %#x, data size %#lx).\n", count, offset, (long)data_size);
return FALSE;
}
TRACE("%u values:\n", count);
for (i = 0; i < count; ++i)
{
@ -1228,8 +1242,8 @@ static BOOL read_value_list(const char *ptr, D3D_SHADER_VARIABLE_TYPE out_type,
return TRUE;
}
static BOOL parse_fx10_state_group(const char **ptr, const char *data,
D3D_SHADER_VARIABLE_TYPE container_type, void *container)
static BOOL parse_fx10_state_group(const char *data, size_t data_size,
const char **ptr, D3D_SHADER_VARIABLE_TYPE container_type, void *container)
{
const struct d3d10_effect_state_property_info *property_info;
UINT value_offset;
@ -1269,7 +1283,7 @@ static BOOL parse_fx10_state_group(const char **ptr, const char *data,
return FALSE;
}
if (!read_value_list(data + value_offset, property_info->type, idx,
if (!read_value_list(data, data_size, value_offset, property_info->type, idx,
property_info->size, (char *)container + property_info->offset))
{
ERR("Failed to read values for property %#x.\n", id);
@ -1335,7 +1349,7 @@ static HRESULT parse_fx10_object(const char *data, size_t data_size,
break;
case D3D10_EOT_STENCIL_REF:
if (!read_value_list(data + offset, D3D10_SVT_UINT, 0, 1, &o->pass->stencil_ref))
if (!read_value_list(data, data_size, offset, D3D10_SVT_UINT, 0, 1, &o->pass->stencil_ref))
{
ERR("Failed to read stencil ref.\n");
return E_FAIL;
@ -1343,7 +1357,7 @@ static HRESULT parse_fx10_object(const char *data, size_t data_size,
break;
case D3D10_EOT_SAMPLE_MASK:
if (!read_value_list(data + offset, D3D10_SVT_UINT, 0, 1, &o->pass->sample_mask))
if (!read_value_list(data, data_size, offset, D3D10_SVT_UINT, 0, 1, &o->pass->sample_mask))
{
FIXME("Failed to read sample mask.\n");
return E_FAIL;
@ -1351,7 +1365,7 @@ static HRESULT parse_fx10_object(const char *data, size_t data_size,
break;
case D3D10_EOT_BLEND_FACTOR:
if (!read_value_list(data + offset, D3D10_SVT_FLOAT, 0, 4, &o->pass->blend_factor[0]))
if (!read_value_list(data, data_size, offset, D3D10_SVT_FLOAT, 0, 4, &o->pass->blend_factor[0]))
{
FIXME("Failed to read blend factor.\n");
return E_FAIL;
@ -1822,7 +1836,7 @@ static HRESULT parse_fx10_local_variable(const char *data, size_t data_size,
var = v;
memcpy(&var->u.state.desc, storage_info->default_state, storage_info->size);
if (!parse_fx10_state_group(ptr, data, var->type->basetype, &var->u.state.desc))
if (!parse_fx10_state_group(data, data_size, ptr, var->type->basetype, &var->u.state.desc))
{
ERR("Failed to read property list.\n");
return E_FAIL;