d3dcompiler: Support ID3D12ShaderReflection interface in D3DReflect().
Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -93,6 +93,13 @@ struct d3dcompiler_shader_reflection_constant_buffer
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struct d3dcompiler_shader_reflection_variable *variables;
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};
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enum D3DCOMPILER_REFLECTION_VERSION
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{
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D3DCOMPILER_REFLECTION_VERSION_D3D10,
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D3DCOMPILER_REFLECTION_VERSION_D3D11,
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D3DCOMPILER_REFLECTION_VERSION_D3D12,
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};
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/* ID3D11ShaderReflection */
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struct d3dcompiler_shader_reflection
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{
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@ -100,6 +107,8 @@ struct d3dcompiler_shader_reflection
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ID3D10ShaderReflection ID3D10ShaderReflection_iface;
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LONG refcount;
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enum D3DCOMPILER_REFLECTION_VERSION interface_version;
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DWORD target;
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char *creator;
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UINT flags;
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@ -332,7 +341,8 @@ static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_QueryInterface(ID
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TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
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if (IsEqualGUID(riid, &IID_ID3D11ShaderReflection)
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|| IsEqualGUID(riid, &IID_IUnknown))
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|| IsEqualGUID(riid, &IID_IUnknown)
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|| (D3D_COMPILER_VERSION >= 47 && IsEqualGUID(riid, &IID_ID3D12ShaderReflection)))
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{
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IUnknown_AddRef(iface);
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*object = iface;
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@ -486,7 +496,9 @@ static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetResourceBindin
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return E_INVALIDARG;
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}
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memcpy(desc, &reflection->bound_resources[index], sizeof(*desc));
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memcpy(desc, &reflection->bound_resources[index],
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reflection->interface_version == D3DCOMPILER_REFLECTION_VERSION_D3D12
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? sizeof(D3D12_SHADER_INPUT_BIND_DESC) : sizeof(D3D11_SHADER_INPUT_BIND_DESC));
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return S_OK;
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}
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@ -583,7 +595,7 @@ static struct ID3D11ShaderReflectionVariable * STDMETHODCALLTYPE d3dcompiler_sha
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static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetResourceBindingDescByName(
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ID3D11ShaderReflection *iface, const char *name, D3D11_SHADER_INPUT_BIND_DESC *desc)
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{
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struct d3dcompiler_shader_reflection *This = impl_from_ID3D11ShaderReflection(iface);
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struct d3dcompiler_shader_reflection *reflection = impl_from_ID3D11ShaderReflection(iface);
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unsigned int i;
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TRACE("iface %p, name %s, desc %p\n", iface, debugstr_a(name), desc);
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@ -594,14 +606,15 @@ static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetResourceBindin
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return E_INVALIDARG;
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}
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for (i = 0; i < This->bound_resource_count; ++i)
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for (i = 0; i < reflection->bound_resource_count; ++i)
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{
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D3D12_SHADER_INPUT_BIND_DESC *d = &This->bound_resources[i];
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D3D12_SHADER_INPUT_BIND_DESC *d = &reflection->bound_resources[i];
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if (!strcmp(d->Name, name))
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{
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TRACE("Returning D3D11_SHADER_INPUT_BIND_DESC %p.\n", d);
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memcpy(desc, d, sizeof(*desc));
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memcpy(desc, d, reflection->interface_version == D3DCOMPILER_REFLECTION_VERSION_D3D12
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? sizeof(D3D12_SHADER_INPUT_BIND_DESC) : sizeof(D3D11_SHADER_INPUT_BIND_DESC));
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return S_OK;
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}
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}
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@ -2308,6 +2321,7 @@ HRESULT WINAPI D3D10ReflectShader(const void *data, SIZE_T data_size, ID3D10Shad
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}
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object->ID3D10ShaderReflection_iface.lpVtbl = &d3d10_shader_reflection_vtbl;
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object->interface_version = D3DCOMPILER_REFLECTION_VERSION_D3D10;
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object->refcount = 1;
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hr = d3dcompiler_shader_reflection_init(object, data, data_size);
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@ -2350,7 +2364,8 @@ HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID riid, void
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#endif
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}
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if (!IsEqualGUID(riid, &IID_ID3D11ShaderReflection))
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if (!IsEqualGUID(riid, &IID_ID3D11ShaderReflection)
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&& (D3D_COMPILER_VERSION < 47 || !IsEqualGUID(riid, &IID_ID3D12ShaderReflection)))
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{
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WARN("Wrong riid %s, accept only %s!\n", debugstr_guid(riid), debugstr_guid(&IID_ID3D11ShaderReflection));
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#if D3D_COMPILER_VERSION >= 46
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@ -2366,6 +2381,8 @@ HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID riid, void
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object->ID3D11ShaderReflection_iface.lpVtbl = &d3dcompiler_shader_reflection_vtbl;
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object->refcount = 1;
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object->interface_version = IsEqualGUID(riid, &IID_ID3D12ShaderReflection)
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? D3DCOMPILER_REFLECTION_VERSION_D3D12 : D3DCOMPILER_REFLECTION_VERSION_D3D11;
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hr = d3dcompiler_shader_reflection_init(object, data, data_size);
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if (FAILED(hr))
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