joy.cpl: Enumerate force-feedback effects with the devices.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -60,6 +60,7 @@ BOOL WINAPI DllMain(HINSTANCE hdll, DWORD reason, LPVOID reserved)
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* First time it checks if space for the joysticks was already reserved
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* and if not, just counts how many there are.
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*/
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static BOOL CALLBACK ff_effects_callback(const DIEFFECTINFOW *pdei, void *pvRef);
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static BOOL CALLBACK enum_callback(const DIDEVICEINSTANCEW *instance, void *context)
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{
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struct JoystickData *data = context;
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@ -101,6 +102,18 @@ static BOOL CALLBACK enum_callback(const DIDEVICEINSTANCEW *instance, void *cont
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IDirectInputDevice_SetProperty(joystick->device, DIPROP_RANGE, &proprange.diph);
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if (!joystick->forcefeedback) return DIENUM_CONTINUE;
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/* Count device effects and then store them */
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joystick->num_effects = 0;
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joystick->effects = NULL;
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IDirectInputDevice8_EnumEffects(joystick->device, ff_effects_callback, (void *)joystick, 0);
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joystick->effects = malloc(sizeof(struct Effect) * joystick->num_effects);
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joystick->cur_effect = 0;
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IDirectInputDevice8_EnumEffects(joystick->device, ff_effects_callback, (void*)joystick, 0);
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joystick->num_effects = joystick->cur_effect;
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return DIENUM_CONTINUE;
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}
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@ -818,16 +831,6 @@ static INT_PTR CALLBACK ff_dlgproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lp
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SendDlgItemMessageW(hwnd, IDC_FFSELECTCOMBO, CB_SETITEMDATA, cur, i);
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cur++;
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/* Count device effects and then store them */
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joy->num_effects = 0;
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joy->effects = NULL;
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IDirectInputDevice8_EnumEffects(joy->device, ff_effects_callback, (void *) joy, 0);
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joy->effects = malloc(sizeof(struct Effect) * joy->num_effects);
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joy->cur_effect = 0;
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IDirectInputDevice8_EnumEffects(joy->device, ff_effects_callback, (void*) joy, 0);
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joy->num_effects = joy->cur_effect;
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}
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}
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