wined3d: Fix a GL extension prototype.

This commit is contained in:
Henri Verbeet 2010-04-11 21:47:47 +02:00 committed by Alexandre Julliard
parent 51ccd69e7c
commit 5f7e087644
1 changed files with 1 additions and 1 deletions

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@ -3919,7 +3919,7 @@ typedef BOOL (WINAPI *WINED3D_PFNWGLSETPIXELFORMATWINE)(HDC hdc, int iPixelForma
glUniform3iARB, ARB_SHADER_OBJECTS, NULL) \
USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IARBPROC, \
glUniform4iARB, ARB_SHADER_OBJECTS, NULL) \
USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC, \
USE_GL_FUNC(WINED3D_PFNGLUNIFORM1FARBPROC, \
glUniform1fARB, ARB_SHADER_OBJECTS, NULL) \
USE_GL_FUNC(WINED3D_PFNGLUNIFORM2FARBPROC, \
glUniform2fARB, ARB_SHADER_OBJECTS, NULL) \