From 5f4fc0a93722c8bee5b3dfeee2c598b63442ecc6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Thu, 16 Jun 2016 11:59:32 +0200 Subject: [PATCH] wined3d: Forbid creating SRVs with level or layer count equal to 0. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Józef Kucia Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/view.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c index 68b134f377a..5973668def2 100644 --- a/dlls/wined3d/view.c +++ b/dlls/wined3d/view.c @@ -298,8 +298,10 @@ static HRESULT wined3d_shader_resource_view_init(struct wined3d_shader_resource_ struct wined3d_texture *texture = texture_from_resource(resource); unsigned int i; - if (desc->u.texture.level_idx >= texture->level_count + if (!desc->u.texture.level_count + || desc->u.texture.level_idx >= texture->level_count || desc->u.texture.level_count > texture->level_count - desc->u.texture.level_idx + || !desc->u.texture.layer_count || desc->u.texture.layer_idx >= texture->layer_count || desc->u.texture.layer_count > texture->layer_count - desc->u.texture.layer_idx) return E_INVALIDARG;