diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 1b77b5bb67a..b38db422270 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -1948,6 +1948,9 @@ int D3DFmtMakeGlCfg(D3DFORMAT BackBufferFormat, D3DFORMAT StencilBufferFormat, i } if(!alternate){ switch (StencilBufferFormat) { + case 0: + break; + case WINED3DFMT_D16_LOCKABLE: case WINED3DFMT_D16: PUSH2(GLX_DEPTH_SIZE, 16); @@ -1984,12 +1987,15 @@ int D3DFmtMakeGlCfg(D3DFORMAT BackBufferFormat, D3DFORMAT StencilBufferFormat, i break; default: - FIXME("Unsupported stencil format: %s\n", debug_d3dformat(BackBufferFormat)); + FIXME("Unsupported stencil format: %s\n", debug_d3dformat(StencilBufferFormat)); break; } } else { /* it the device doesn't support the 'exact' format, try to find something close */ switch (StencilBufferFormat) { + case 0: + break; + case WINED3DFMT_D16_LOCKABLE: case WINED3DFMT_D16: PUSH2(GLX_DEPTH_SIZE, 1); @@ -2026,7 +2032,7 @@ int D3DFmtMakeGlCfg(D3DFORMAT BackBufferFormat, D3DFORMAT StencilBufferFormat, i break; default: - FIXME("Unsupported stencil format: %s\n", debug_d3dformat(BackBufferFormat)); + FIXME("Unsupported stencil format: %s\n", debug_d3dformat(StencilBufferFormat)); break; } }