rpcrt4: Add the correct amount of auth padding to messages.
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4fb6295528
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@ -42,6 +42,14 @@
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WINE_DEFAULT_DEBUG_CHANNEL(rpc);
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/* note: the DCE/RPC spec says the alignment amount should be 4, but
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* MS/RPC servers seem to always use 16 */
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#define AUTH_ALIGNMENT 16
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/* gets the amount needed to round a value up to the specified alignment */
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#define ROUND_UP_AMOUNT(value, alignment) \
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(((alignment) - (((value) % (alignment)))) % (alignment))
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static DWORD RPCRT4_GetHeaderSize(RpcPktHdr *Header)
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{
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static const DWORD header_sizes[] = {
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@ -273,12 +281,19 @@ static RPC_STATUS RPCRT4_SendAuth(RpcConnection *Connection, RpcPktHdr *Header,
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Header->common.flags |= RPC_FLG_FIRST;
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Header->common.flags &= ~RPC_FLG_LAST;
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while (!(Header->common.flags & RPC_FLG_LAST)) {
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unsigned char auth_pad_len = ROUND_UP_AMOUNT(BufferLength, AUTH_ALIGNMENT);
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unsigned short pkt_size = BufferLength + hdr_size + alen + auth_pad_len;
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/* decide if we need to split the packet into fragments */
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if ((BufferLength + hdr_size + alen) <= Connection->MaxTransmissionSize) {
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if (pkt_size <= Connection->MaxTransmissionSize) {
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Header->common.flags |= RPC_FLG_LAST;
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Header->common.frag_len = BufferLength + hdr_size + alen;
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Header->common.frag_len = pkt_size;
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} else {
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Header->common.frag_len = Connection->MaxTransmissionSize;
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auth_pad_len = 0;
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/* make sure packet payload will be a multiple of 16 */
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Header->common.frag_len =
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((Connection->MaxTransmissionSize - hdr_size - alen) & ~(AUTH_ALIGNMENT-1)) +
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hdr_size + alen;
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}
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pkt = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, Header->common.frag_len);
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@ -298,7 +313,7 @@ static RPC_STATUS RPCRT4_SendAuth(RpcConnection *Connection, RpcPktHdr *Header,
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auth_hdr[0] = Connection->AuthInfo->AuthnSvc;
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auth_hdr[1] = Connection->AuthInfo->AuthnLevel;
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auth_hdr[2] = 0x00; /* FIXME: add padding */
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auth_hdr[2] = auth_pad_len;
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auth_hdr[3] = 0x00;
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/* a unique number... */
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@ -314,8 +329,8 @@ write:
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return RPC_S_PROTOCOL_ERROR;
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}
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buffer_pos += Header->common.frag_len - hdr_size - alen;
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BufferLength -= Header->common.frag_len - hdr_size - alen;
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buffer_pos += Header->common.frag_len - hdr_size - alen - auth_pad_len;
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BufferLength -= Header->common.frag_len - hdr_size - alen - auth_pad_len;
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Header->common.flags &= ~RPC_FLG_FIRST;
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}
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