DUMMYSTRUCTNAME2 creates a conflict when using anonymous union names.
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@ -78,7 +78,7 @@ static const IMAGE_RESOURCE_DIRECTORY *find_entry_by_id( const IMAGE_RESOURCE_DI
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{
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pos = (min + max) / 2;
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if (entry[pos].u1.s2.Id == id)
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return (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry[pos].u2.s2.OffsetToDirectory);
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return (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry[pos].u2.s3.OffsetToDirectory);
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if (entry[pos].u1.s2.Id > id) max = pos - 1;
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else min = pos + 1;
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}
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@ -96,7 +96,7 @@ static const IMAGE_RESOURCE_DIRECTORY *find_entry_default( const IMAGE_RESOURCE_
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{
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const IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;
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entry = (const IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
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return (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry->u2.s2.OffsetToDirectory);
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return (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry->u2.s3.OffsetToDirectory);
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}
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/*************************************************************************
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@ -447,7 +447,7 @@ static HRESULT ICO_ExtractIconExW(
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const IMAGE_RESOURCE_DIRECTORY *resdir;
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/* go down this resource entry, name */
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resdir = (PIMAGE_RESOURCE_DIRECTORY)((DWORD)rootresdir+(xresent->u2.s2.OffsetToDirectory));
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resdir = (PIMAGE_RESOURCE_DIRECTORY)((DWORD)rootresdir+(xresent->u2.s3.OffsetToDirectory));
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/* default language (0) */
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resdir = find_entry_default(resdir,rootresdir);
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@ -42,7 +42,7 @@ static const IMAGE_RESOURCE_DIRECTORY *find_entry_by_id( const IMAGE_RESOURCE_DI
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{
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pos = (min + max) / 2;
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if (entry[pos].u1.s2.Id == id)
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return (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry[pos].u2.s2.OffsetToDirectory);
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return (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry[pos].u2.s3.OffsetToDirectory);
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if (entry[pos].u1.s2.Id > id) max = pos - 1;
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else min = pos + 1;
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}
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@ -62,7 +62,7 @@ static const IMAGE_RESOURCE_DIRECTORY *find_entry_default( const IMAGE_RESOURCE_
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const IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;
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entry = (const IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
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return (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry->u2.s2.OffsetToDirectory);
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return (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry->u2.s3.OffsetToDirectory);
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}
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@ -104,7 +104,7 @@ static const IMAGE_RESOURCE_DIRECTORY *find_entry_by_name( const IMAGE_RESOURCE_
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res = strncmpiW( nameW, str->NameString, str->Length );
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if (!res && namelen == str->Length)
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{
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ret = (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry[pos].u2.s2.OffsetToDirectory);
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ret = (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry[pos].u2.s3.OffsetToDirectory);
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break;
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}
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if (res < 0) max = pos - 1;
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@ -2535,7 +2535,7 @@ typedef struct _IMAGE_RESOURCE_DIRECTORY_ENTRY {
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unsigned OffsetToDirectory:31;
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unsigned DataIsDirectory:1;
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#endif
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} DUMMYSTRUCTNAME2;
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} DUMMYSTRUCTNAME3;
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} DUMMYUNIONNAME2;
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} IMAGE_RESOURCE_DIRECTORY_ENTRY,*PIMAGE_RESOURCE_DIRECTORY_ENTRY;
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@ -134,8 +134,8 @@ static void fixup_resources( IMAGE_RESOURCE_DIRECTORY *dir, char *root, void *ba
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entry = (IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
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for (i = 0; i < dir->NumberOfNamedEntries + dir->NumberOfIdEntries; i++, entry++)
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{
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void *ptr = root + entry->u2.s2.OffsetToDirectory;
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if (entry->u2.s2.DataIsDirectory) fixup_resources( ptr, root, base );
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void *ptr = root + entry->u2.s3.OffsetToDirectory;
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if (entry->u2.s3.DataIsDirectory) fixup_resources( ptr, root, base );
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else
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{
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IMAGE_RESOURCE_DATA_ENTRY *data = ptr;
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@ -67,7 +67,7 @@ static const IMAGE_RESOURCE_DIRECTORY *find_entry_by_id( const IMAGE_RESOURCE_DI
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{
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pos = (min + max) / 2;
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if (entry[pos].u1.s2.Id == id)
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return (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry[pos].u2.s2.OffsetToDirectory);
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return (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry[pos].u2.s3.OffsetToDirectory);
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if (entry[pos].u1.s2.Id > id) max = pos - 1;
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else min = pos + 1;
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}
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@ -106,7 +106,7 @@ static const IMAGE_RESOURCE_DIRECTORY *find_entry_by_nameW( const IMAGE_RESOURCE
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str = (IMAGE_RESOURCE_DIR_STRING_U *)((char *)root + entry[pos].u1.s1.NameOffset);
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res = strncmpiW( name, str->NameString, str->Length );
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if (!res && namelen == str->Length)
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return (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry[pos].u2.s2.OffsetToDirectory);
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return (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry[pos].u2.s3.OffsetToDirectory);
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if (res < 0) max = pos - 1;
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else min = pos + 1;
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}
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@ -151,7 +151,7 @@ static const IMAGE_RESOURCE_DIRECTORY *find_entry_default( const IMAGE_RESOURCE_
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const IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;
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entry = (const IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
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return (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry->u2.s2.OffsetToDirectory);
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return (IMAGE_RESOURCE_DIRECTORY *)((char *)root + entry->u2.s3.OffsetToDirectory);
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}
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