gameux: Fix memory leaks (Valgrind).
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -264,7 +264,7 @@ static HRESULT GAMEUX_updateStatisticsFile(struct GAMEUX_STATS *stats)
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}
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if(SUCCEEDED(hr))
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if(SUCCEEDED(hr))
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hr = IXMLDOMNode_appendChild(categoryNode, statisticsNode, &statisticsNode);
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hr = IXMLDOMNode_appendChild(categoryNode, statisticsNode, NULL);
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IXMLDOMElement_Release(statisticsElement);
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IXMLDOMElement_Release(statisticsElement);
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IXMLDOMNode_Release(statisticsNode);
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IXMLDOMNode_Release(statisticsNode);
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@ -578,6 +578,8 @@ static HRESULT GAMEUX_loadStatisticsFromFile(struct GAMEUX_STATS *data)
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}
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}
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}
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}
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IXMLDOMNodeList_Release(categoryChildren);
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if(SUCCEEDED(hr))
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if(SUCCEEDED(hr))
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hr = S_OK;
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hr = S_OK;
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}
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}
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