d3d10core: Remove unused struct (Clang).

This commit is contained in:
André Hentschel 2014-11-21 20:59:12 +01:00 committed by Alexandre Julliard
parent 5ecea72a50
commit 5ddc53f30e
1 changed files with 0 additions and 7 deletions

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@ -2173,13 +2173,6 @@ static const struct ID3D10MultithreadVtbl d3d10_multithread_vtbl =
d3d10_multithread_GetMultithreadProtected,
};
static void STDMETHODCALLTYPE d3d10_subresource_destroyed(void *parent) {}
static const struct wined3d_parent_ops d3d10_subresource_parent_ops =
{
d3d10_subresource_destroyed,
};
/* IWineDXGIDeviceParent IUnknown methods */
static inline struct d3d10_device *device_from_dxgi_device_parent(IWineDXGIDeviceParent *iface)